Re: variadic macros

"Brett Bibby" <[email protected]> Tue, 21 Dec 2004 18:42:10 +0800
Newsgroups gmane.games.devel.windows
Organization GameBrains
Message-ID <[email protected]>
> Paul Bleisch wrote:
> Depending on what you're after, you might find that the __noop
> intrinsic will help you out.
>

That's new, thanks.  I don't think I can use it still though as I need to
insert some parameters before calling the debug function.

This is what we have on other platforms:

#define MPE_SHELL_ERROR_LOG(...) \
  MpiShellLogTextAdd(__FILE__, \
       (MpeChar *)__func__, \
       __LINE__, \
       MPE_SHELL_LOG_FLAG_ERROR, \
       __VA_ARGS__)


I want to insert the file, func and line number.  (BTW, does windows allow
__func__ ?)

Thanks again,
Brett



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