ActiveX Control question
Brian Hook <[email protected]> Tue, 11 Jan 2005 11:55:15 -0500
| Newsgroups | gmane.games.devel.windows |
|---|---|
| Message-ID | <[email protected]> |
I've been reading up on ActiveX control development, and I'm looking for a good book that covers ActiveX in depth (as opposed to the books out there that spend 1000 pages on MFC and then devote 50 pages to an ActiveX clock example written using MFC/ATL). Any suggestions? I also have a specific question: is there a proper way to implement a control that is completely passive, i.e. accepts no input and just does something. Imagine an application that allows you to download an OCX to perform a bunch of calculations and then upload the results (kind of like SETI at home, but as an explicit Web page control, not as an explicit downloadable). The typical control reacts to events, e.g. with OnXXXX response. Should I just setup a timer that periodically calls a callback function, or is there a better/cleaner weay? ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt _______________________________________________ Gamedevlists-windows mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555