RE: VC.NET 'Optimization'

"Grills, Jeff" <[email protected]> Tue, 12 Apr 2005 12:17:21 -0700
Newsgroups gmane.games.devel.windows
Message-ID <F20CD10A407C9B4EA065A7F9CA3D6F91034203F4@mail-sd2.ad.soe.sony.com>
Maybe on some compilers, but it's not guaranteed.  The order of argument
evaluation to functions is not specified by the C++ standard - it's left
up to the implementations.

j

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
Lewin, Gareth
Sent: Tuesday, April 12, 2005 2:02 PM
To: [email protected]
Subject: RE: [GD-Windows] VC.NET 'Optimization'

I fail to see why this worries you, the optimiser is making a (valid)
assumption about your code, and generating the fastest sequence it can.

As a side note, just flip the order of your params to printf, that
should give you want you want. 

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
yogiwp
Sent: Tuesday, April 12, 2005 11:52 AM
To: [email protected]
Subject: Re: [GD-Windows] VC.NET 'Optimization'

> ----------------------------------------------------
>     timer.Restart();
>     printf( "time=%f, result=%d\n", timer.GetElapsed(), fibonacci(42) 
> );
> ----------------------------------------------------


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