ONLY 3 OPENINGS REMAIN For Maharajah's Diplomacy Tournament (Maharajiad I)

"David E. Cohen" <[email protected]> Sun, 22 Feb 2004 18:47:43 -0500
Newsgroups gmane.games.diplomacy.cat23.game-chat,gmane.games.diplomacy.cat23.new-games
Organization The Indomitable Circle of Subversion
Message-ID <[email protected]>
Join the Tournament and enjoy top flight competition with a set of
experienced GMs.  No openings left for GMs or administration, but
backups will not be turned away.  Contact me if you are interested,
and while slots are still available.

This variant that has the same basic feel and scale as Standard
Diplomacy, but is more balanced, with a wider variety of play options
for all the Powers, and where stalemate lines are much less likely to
have a major influence on games.  Two comparatively minor rule changes
(river convoys and modified chaos builds), so you won't need to spend
a lot of time getting up to speed.

Rules and info about the variant and the tourney can be found at the
variant homepage: http://diplomiscellany.tripod.com/diplomacy/id4.html
, or in the files section of the maharajahsdiplomacy yahoogroup.

The rules and organization of the Maharajiad are somewhat similar to
the Worldmasters Tournament, but there are several significant
differences.  Here is a summary of some of the most important
Tournament information:

1. To register as a player, or if you wish to help out in some other
way, contact me at zendip18AToptonlineDOTnet.  You will need to give
your full name. You may submit a preference list if you wish to enter
as a player.  Registration to the yahoogroup is highly advisable,
since that  is where
tournament-wide announcements will be made.

2. Board assignments will be completed within one week after a full
roster of GMs and players is set.

3.  The Tournament is individual only, with no team aspect.

4. It is a two round, top-and-advance tournament (one second place
player will also advance), with the first round lasting until 1510
(from 1501, so it is a 10 year game) and the second round having
no time limit.

5.  This is a "full press" Tournament.

6. GMs may adjudicate "by hand", with Realpolitik, or if a judge
keeper permits, by adapting a judge for adjudication, but no player
will be required to submit orders directly to a judge.

7. NMRs will be allowed, and the Tournament will run on a 5 turn
basis, at a pace of approximately 1 game year every two weeks.

8. Each GM will publish results of his or her particular game both in
the maharajahsdiplomacy yahoogroup, and in one of his or her usual
forums, so as to help publicize the variant.










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