PLAYERS NEEDED for Maharajah's Dip Tourney
"David E. Cohen" <[email protected]> Sat, 10 Jan 2004 13:26:07 -0500
| Newsgroups | gmane.games.diplomacy.cat23.new-games,gmane.games.diplomacy.cat23.game-chat |
|---|---|
| Organization | The Indomitable Circle of Subversion |
| Message-ID | <[email protected]> |
We have most of the staff and GMs we need already (though volunteers for Assistant TD, Tournament Review Committee and GM are still welcome) but what we still need are a bunch of players. Contact me if you are interested. In the opinion of the designer (and others), this variant is more balanced than Standard Dip, offers a wider variety of strategic and tactical play both in the opening turns and later in the game, and is much less prone to get bogged down by stalemates. The rules are also very similar to those of Standard Dip, so you won't need to worry about learning a whole bunch of complicated new rules. The only significant differences are that a modified Chaos style build rule is used, and that convoys are allowed for fleets in land provinces containing or bordering rivers. Rules and info about the variant and the tourney can be found at the variant homepage: http://diplomiscellany.tripod.com/diplomacy/id4.html , or in the files section of the maharajahsdiplomacy yahoogroup. The rules and organization of the Maharajiad are somewhat similar to the Worldmasters Tournament, but there are several significant differences. Here is a summary of some of the most important Tournament information: 1. To register as a player or GM, or if you wish to help out in some other way, contact me. You will need to give your full name. You may submit a preference list if you wish to enter as a player. Registration to the yahoogroup is highly advisable, since that is where tournament-wide announcements will be made. 2. Board assignments will be completed within one week after a full roster of GMs and players is set. 3. The Tournament is individual only, with no team aspect. 4. It is a two round, top-and-advance tournament, with the first round lasting until 1910, and the second round having no time limit. 5. This is a "full press" Tournament. 6. GMs may adjudicate "by hand", with Realpolitik, or if a judge keeper permits, by adapting a judge for adjudication, but no player will be required to submit orders directly to a judge. 7. NMRs will be allowed, and the Tournament will run on a 5 turn basis, at a pace of approximately 1 game year every two weeks. 8. Each GM will publish results of his or her particular game both in the maharajahsdiplomacy yahoogroup, and in one of his or her usual forums, so as to help publicize the variant. CAT23 Home: http://www.worldmasters.net/portal/