RE: CALL FOR PLAYERS - Stacked Diplomacy, and the Rules

"rami younes" <[email protected]>
Newsgroups gmane.games.diplomacy.cat23.new-games
Message-ID <[email protected]>
hi I heard about u r new diplomacy game and I would like to try it



----------------------------------------
> To: [email protected]; [email protected]; [email protected]; [email protected]; [email protected]; [email protected]
> From: [email protected]
> Date: Thu, 10 Aug 2006 18:35:04 -0700
> Subject: [CAT23-Ngame] CALL FOR PLAYERS - Stacked Diplomacy, and the Rules
> 
> Okay folks, Here it is and I think it covers things
> nicely.  However, the purpose of a playtest is to see
> if that holds true or not.
> 
> But before we can roll this out as a playtest I need
> at least four more players.  deadlines are tentatively
> set at two week intervals to accomodate a player and
> that will only change if we get five more players. 
> The White Wolf asked to roll this one out so here it
> is.  This may also be one of the last games I GM for
> some the next three years.  
> 
> The basic difference between this variant and standard
> Diplomacy is that you can have as many units in any
> given space as you want to.  Here is a set of rules
> covering the differences.  I also have this as a word
> document if anyone wants or needs a copy.
> 
> 
> Stacked Diplomacy
> This variant uses the standard diplomacy rules with
> the core exception that players may put as many of
> their own units in any given space on the board. 
> Therefore there could be 2 fleets in the North Sea,
> three armies in Vienna, etc.
> 
> Situations unique to the variant:
> 
> As in standard dip the attacker must overcome the
> force in a given space.  Therefore if there are two
> units in a space, whether supporting each other or
> not, the attacker must use three to dislodge ALL units
> from the space.  Essentially the logic is that if the
> space were under attack both units being attacked
> would stop what they were doing and defend their
> territory.  Hence, any support being offered elsewhere
> would be cut and the unit, in effect, reverts to self
> defense.  A single unit attacking a space with
> multiple units must specify which of the units it is
> attacking.  
> 
> EXAMPLE:
> England has two fleets in NTH and an Armies in Norway
> and Belgium.
> Germany has fleets in SKA, DEN and an army in Sweden
> and wants Norway.
> Germany must specify that his fleet is attacking the
> fleet offering support to the fleet in NWY.  If
> neither unit is offering support to NWY then the order
> is void.  
> England’s Orders:
> F NTH supports BEL
> F NTH supports LON
> 
> Germany’s orders:
> F DEN attacks F NTH supporting NWY
> F SKA sup SWE to NWY
> A SWE to NWY
> 
> Since England did NOT order support for NWY the German
> order is void.  Conversely the English supports for
> LON and BEL are NOT cut.  If Germany hits NTH with an
> equal or superior force all supports are cut without
> need to designate which fleet would be hit.  The same
> holds true if France orders a unit to NTH with German
> support.
> 
> 
> Two units coming from the same space attacking another
> space combine for a force of two.  Two units attacking
> a space, but coming from different spaces, bounce.
> 
> EXAMPLE:
> Given: two Austrian units in Vienna and one enemy unit
> in Budapest.
> 
> Austria orders both units in Vienna to Budapest.  The
> unit in Budapest holds with no supports.  BOTH
> Austrian units move to Budapest.  Austria could also
> have ordered one unit in VIE to move while the other
> supported it.  However, that support could have been
> cut by any unit bordering VIE.
> 
> RETREATS:
> Multiple units dislodged can retreat to ANY allowed
> space.  Both may retreat to the same space, or each
> may retreat to a unique space.  If a unit from another
> country retreats to the same space standard Diplomacy
> rules apply and both units (or multiple units) are
> disbanded.
> 
> 
> 
> 
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