Re: Web-enabled Game Creation
Mike Barnes <[email protected]> Sat, 19 Sep 2009 21:29:20 -0600
| Newsgroups | gmane.games.diplomacy.judge.dp.discussion |
|---|---|
| Message-ID | <[email protected]> |
I like the suggestions from Chris, and Sam appears to have the situation well under control. On Fri, Sep 18, 2009 at 9:34 AM, Chris Babcock <[email protected]>wrote: > > > On Thu, 17 Sep 2009 23:31:06 -0700 (PDT) > Daniel Svanström <[email protected] <danielbarbarian%40yahoo.se>> > wrote: > > > Can I suggest an alternate approach with something like open games > > with no activity for ... days will be deleted? It could even send the > > create details to the game master for easy recreation if it was > > deleted in error. > > To be clear, Sam did not turn off game creation. He only turned off > game creation by web. A gradual clean up of open games is a reasonable > next step, but my understanding is that the majority of game masters who > were creating and filling games before web creation was enabled can > continue to do so as can anyone who wants to use the "create" email > command. > > Moderators of forming games should make a decision to either clean up or > fill up their games. Clean up is just sending a broadcast to the > players, if any, then terminating the game. To fill games, I recommend > posting the openings on the games list* and on the rec.games.diplomacy > newsgroup. > > Hard limits on game formation are probably not a good idea as there > would be a tendency for slow-forming games to build up in the queue. > That would create denial of service conditions and some unreasonable > maintenance requirements for Sam and Manus. > > Chris > > * http://groups.yahoo.com/group/dpjgames > >