Re: Re: Owls and Voles --- Rankings

[email protected] Thu, 5 Jan 2012 18:23:48 +0000 (UTC)
Newsgroups gmane.games.diplomacy.judge.dp.discussion
Message-ID <806585462.341033.1325787827894.JavaMail.root@sz0126a.westchester.pa.mail.comcast.net>
     I have been following the discussion regarding ratings in the group.  I have only ever played in two Owls games (Owls_33 and Owls_ Kafka), and was never invited back, so I suppose I am as disinterested an observer as anyone.  There do need to be to sets of rankings, one for dependability, and one for results.  The main problem with the 'results' scoring systems I have seen is that they inevitably affect the style of pla y.  My suggestion for a won-lost scoring system is that a solo gets 2 points, and a two-way draw gets 1 point for each player.  That's it.  Any other result is a loss for everyone, with no points awarded.  That gives yo u  a Won-Lost-Draw record.  The ranking system should sort players by total points earned, with most wins as a tie-breaker, and least losses as a second-tier tie-breaker.     All this, of course, is presented on an 'IMHO' basis.  The syn tax and details of the DPJudge system are needlessly primitive, and I much prefer the 'Bounced' interface.  I have seen comments to the effect of 'we don't just want a bounced-type system'.  My question is, 'W hy not?'  It is a user-friendly interface.  I think that a similar system, with a simplified ranking system, would be a great improvement.   "Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contesting the vote." - Benjamin Franklin, 1759 ----- Original Message -----
> I also agree with Eric's assessment and think OWLS to VOLES scoring
> will work well.  Items like communication and roleplaying are too
> subjective and belong in a subsequent class of games.
> I believe a resignation should not be punished because a player may
> have a very good reason to resign a game due to personal commitments,
> protracted or stalled game, moving cities, changing jobs, etc.  A
> player that contacts the GM and explains his need to resign should not
> be punished.  I have had to do it on rare occasion in protracted games
> due to military moves and the like.  Abandoned powers are another
> matter.  Abandonments are rude and childish, unless of course the
> person was hit by a bus or eaten by a shark; then it is unfortunate.  
> Thanks again Ed.
> -Mark
> From: kirman36 <[email protected]>
> To: [email protected]
> Sent: Thursday, January 5, 2012 6:50 AM
> Subject: [dpjudge] Re: Owls and Voles --- Rankings
>  
> That sounds great. I was hoping you would stay with the old scoring
> system with only slight tweaks. I personally would be against ranking
> that favors communications. In many cases that would force peoples
> hands. Sometimes saying nothing is more and other times you know you
> simply will be giving up info, no matter what you say. I do agree that
> players that quit games should pay a price. Real life happens and
> people need to quit at points. But time and time again I have felt
> players quit for bad reasons. Such as... they are losing, people will
> not work with them the way they want, Such and such power will not
> talk too me. Anyway I would be in favor of some kind of harsh score
> adjustment or even a sitting out time for players that quit games over
> and over. Anyway thanks for taking over Edward, just throwing in my 2
> cents. Sounds like you got it handled.
> Eric Kirwan
>