CVS: data/Aircraft/Lockheed-NF104/Instruments/uhf digits.png, NONE, 1.1 uhf.ac, NONE, 1.1 uhf.png, NONE, 1.1 uhf.xml, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/uhf In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/uhf Added Files: digits.png uhf.ac uhf.png uhf.xml Log Message: - New NF 104 C (by separate NF 104 A and NF 104 C) --- NEW BINARY FILE "digits.png" --- --- NEW FILE "uhf.ac" --- AC3Db MATERIAL "ac3dmat1" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 128 trans 0 MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0 MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 80 trans 0.894 OBJECT world kids 2 OBJECT group name "indicator" loc 0.00292256 0.00209696 0.00205823 kids 2 OBJECT poly name "face" loc -0.00266987 -0.00222721 -0.00185663 texture "uhf.png" crease 45.000000 numvert 36 0.00215796 0.000196359 0.029183 0.00215796 0.00526398 0.0287398 [...1783 lines suppressed...] 19 0.75 0 29 0.75 1 28 0.666667 1 18 0.666667 0 SURF 0x10 mat 2 refs 4 17 0.583333 0 18 0.666667 0 28 0.666667 1 27 0.583333 1 SURF 0x10 mat 2 refs 5 13 0.25 0 14 0.333333 0 24 0.333333 1 23 0.25 1 7 0.25 0.5 kids 0 --- NEW BINARY FILE "uhf.png" --- --- NEW FILE "uhf.xml" --- <?xml version="1.0" encoding="UTF-8"?> <!--***UHF repeater***--> <PropertyList> <path>uhf.ac</path> <!--***digits***--> <animation> <type>textranslate</type> <object-name>num1</object-name> <property>instrumentation/comm[0]/frequencies/selected-mhz</property> <factor>0.001</factor> <step>100</step> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> <animation> <type>textranslate</type> <object-name>num2</object-name> <property>instrumentation/comm[0]/frequencies/selected-mhz</property> <factor>0.01</factor> <step>10</step> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> <animation> <type>textranslate</type> <object-name>num3</object-name> <property>instrumentation/comm[0]/frequencies/selected-mhz</property> <factor>0.1</factor> <step>1</step> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> <animation> <type>textranslate</type> <object-name>num4</object-name> <property>instrumentation/comm[0]/frequencies/selected-mhz</property> <factor>1</factor> <step>.1</step> <axis> <x>0</x> <y>-1</y> <z>0</z> </axis> </animation> <!-- LoD --> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev