CVS: data/Aircraft/Lockheed-NF104/Instruments/bdhi 360-deg-face.png, NONE, 1.1 90%gray.png, NONE, 1.1 bdhi.ac, NONE, 1.1 bdhi.xml, NONE, 1.1 digits.png, NONE, 1.1 hsi.png, NONE, 1.1 needles.png, NONE, 1.1 set.png, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/bdhi
In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/bdhi
Added Files:
360-deg-face.png 90%gray.png bdhi.ac bdhi.xml digits.png
hsi.png needles.png set.png
Log Message:
- New NF 104 C (by separate NF 104 A and NF 104 C)
--- NEW BINARY FILE "360-deg-face.png" ---
--- NEW BINARY FILE "90%gray.png" ---
--- NEW FILE "bdhi.ac" ---
AC3Db
MATERIAL "ac3dmat12" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 128 trans 0
MATERIAL "ac3dmat1" rgb 1 1 1 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 128 trans 0
MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 128 trans 0
MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0
MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0
MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 80 trans 0.894
OBJECT world
kids 2
OBJECT group
name "indicator"
loc 0.00343251 0.0221471 0.00630079
kids 8
OBJECT poly
name "index"
loc 0.0011536 -0.0221471 -0.00627334
crease 45.000000
numvert 21
0 -0.0363803 -2.40114e-005
[...4699 lines suppressed...]
1 0.125 1
kids 0
OBJECT poly
name "hdg-inc"
loc 0.00646432 0.0043011 -0.0814921
crease 180.000000
numvert 4
0.000573948 0.0181074 0.0544889
0.000573948 -0.00638464 0.0544792
0.000573948 -0.00638464 0.0357908
0.000573948 0.0181074 0.0357908
numsurf 1
SURF 0x30
mat 4
refs 4
0 0 1
1 0 0
2 0.125 0
3 0.125 0.5
kids 0
--- NEW FILE "bdhi.xml" ---
<?xml version="1.0"?>
<!--**F-104C bearing distance heading indicator***-->
<PropertyList>
<path>bdhi.ac</path>
<!--***rotations***-->
<animation>
<type>rotate</type>
<object-name>face</object-name>
<object-name>hdg-bug</object-name>
<property>/orientation/heading-magnetic-deg</property>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!--***VOR Needle***-->
<animation>
<type>rotate</type>
<object-name>needle-1</object-name>
<property>orientation/heading-magnetic-deg</property>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>needle-1</object-name>
<property>instrumentation/nav[1]/radials/reciprocal-radial-deg</property>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!--***TACAN Needle*** -->
<animation>
<type>rotate</type>
<object-name>needle-2</object-name>
<property>/orientation/heading-deg</property>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>needle-2</object-name>
<property>/instrumentation/tacan/indicated-bearing-true-deg</property>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<!--***heading bug set***-->
<animation>
<type>rotate</type>
<object-name>hdg-knob</object-name>
<property>/autopilot/settings/heading-bug-deg</property>
<center>
<x-m>0.0</x-m>
<y-m>0.032674</y-m>
<z-m>-0.032995</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>hdg-bug</object-name>
<property>/autopilot/settings/heading-bug-deg</property>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>hdg-dec</object-name>
<visible>false</visible>
<action>
<name>small decrease</name>
<button>0</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/autopilot/settings/heading-bug-deg</property>
<step>-1</step>
<min>0</min>
<max>360</max>
<wrap>1</wrap>
</binding>
</action>
<action>
<name>large decrease</name>
<button>1</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/autopilot/settings/heading-bug-deg</property>
<step>-5</step>
<min>0</min>
<max>360</max>
<wrap>1</wrap>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>hdg-inc</object-name>
<visible>false</visible>
<action>
<name>small increase</name>
<button>0</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/autopilot/settings/heading-bug-deg</property>
<step>1</step>
<min>0</min>
<max>360</max>
<wrap>1</wrap>
</binding>
</action>
<action>
<name>large increase</name>
<button>1</button>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/autopilot/settings/heading-bug-deg</property>
<step>5</step>
<min>0</min>
<max>360</max>
<wrap>1</wrap>
</binding>
</action>
</animation>
<!--***DME***-->
<animation>
<type>textranslate</type>
<object-name>dme-1</object-name>
<property>/instrumentation/tacan/indicated-distance-nm</property>
<factor>0.001</factor>
<offset>-100</offset>
<step>100</step>
<scroll>1</scroll>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>textranslate</type>
<object-name>dme-2</object-name>
<property>/instrumentation/tacan/indicated-distance-nm</property>
<factor>0.01</factor>
<offset>-10</offset>
<step>10</step>
<scroll>1</scroll>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>textranslate</type>
<object-name>dme-3</object-name>
<property>/instrumentation/tacan/indicated-distance-nm</property>
<factor>0.1</factor>
<offset>-1</offset>
<step>1</step>
<scroll>1</scroll>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<!-- *** LoD *** -->
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>5</max-m>
</animation>
</PropertyList>
--- NEW BINARY FILE "digits.png" ---
--- NEW BINARY FILE "hsi.png" ---
--- NEW BINARY FILE "needles.png" ---
--- NEW BINARY FILE "set.png" ---
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev