CVS: data/Aircraft/Lockheed-NF104/Instruments/turn-slip turn-slip.ac, NONE, 1.1 turn-slip.xml, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/turn-slip In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/turn-slip Added Files: turn-slip.ac turn-slip.xml Log Message: - New NF 104 C (by separate NF 104 A and NF 104 C) --- NEW FILE "turn-slip.ac" --- AC3Db MATERIAL "ac3dmat13" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 128 trans 0 MATERIAL "ac3dmat13" rgb 0.533 0.533 0.533 amb 0.533 0.533 0.533 emis 0 0 0 spec 0.533 0.533 0.533 shi 128 trans 0 MATERIAL "ac3dmat1" rgb 1 1 1 amb 0.2 0.2 0.2 emis 0 0 0 spec 0.2 0.2 0.2 shi 128 trans 0 MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 80 trans 0.894 MATERIAL "ac3dmat14" rgb 0 0 0 amb 0.2 0.2 0.2 emis 0 0 0 spec 0.2 0.2 0.2 shi 128 trans 0 MATERIAL "ac3dmat1" rgb 1 1 1 amb 0.51 0.51 0.51 emis 0 0 0 spec 0.541 0.541 0.541 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0 0 0 shi 80 trans 1 OBJECT world kids 2 OBJECT group name "indicator" loc 0.00278001 -0.00591981 0.000936947 kids 4 OBJECT poly name "slip-background" loc -0.00284187 -0.00154524 -0.000459343 crease 45.000000 [...3524 lines suppressed...] 13 0.29256 0.0862208 SURF 0x10 mat 3 refs 3 34 0.498882 0.500578 15 0.0672605 0.333366 14 0.156812 0.188735 SURF 0x10 mat 3 refs 3 34 0.498882 0.500578 16 0.0360032 0.500579 15 0.0672605 0.333366 SURF 0x10 mat 3 refs 3 34 0.498882 0.500578 0 0.0672605 0.667791 16 0.0360032 0.500579 kids 0 --- NEW FILE "turn-slip.xml" --- <?xml version="1.1"?> <!--F-104C turn-slip indicator--> <PropertyList> <path>turn-slip.ac</path> <!--***rotations***--> <animation> <type>rotate</type> <object-name>slip-ball</object-name> <property>instrumentation/slip-skid-ball/indicated-slip-skid</property> <interpolation> <entry><ind>-2.5</ind><dep>-25</dep></entry> <entry><ind>2.5</ind><dep>25</dep></entry> </interpolation> <min>-2.5</min> <max>2.5</max> <center> <x-m>0</x-m> <y-m>0</y-m> <z-m>0.029871</z-m> </center> <axis> <x>-1</x> <y>0</y> <z>0</z> </axis> </animation> <animation> <type>rotate</type> <object-name>needle</object-name> <property>orientation/yaw-rate-degps</property> <interpolation> <entry><ind>-1.5</ind><dep>-15</dep></entry> <entry><ind>1.5</ind><dep>15</dep></entry> </interpolation> <min>-1.5</min> <max>1.5</max> <center> <x-m>0</x-m> <y-m>0</y-m> <z-m>-.006641</z-m> </center> <axis> <x>-1</x> <y>0</y> <z>0</z> </axis> </animation> <!-- *** LoD *** --> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev