CVS: data/Aircraft/Lockheed-NF104/Instruments/oil oil-press.ac, NONE, 1.1 oil-press.png, NONE, 1.1 oil-press.xml, NONE, 1.1 oil-quan.ac, NONE, 1.1 oil-quan.png, NONE, 1.1 oil-quan.xml, NONE, 1.1
Emmanuel Baranger <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-NF104/Instruments/oil In directory baron.flightgear.org:/tmp/cvs-serv23742/Instruments/oil Added Files: oil-press.ac oil-press.png oil-press.xml oil-quan.ac oil-quan.png oil-quan.xml Log Message: - New NF 104 C (by separate NF 104 A and NF 104 C) --- NEW FILE "oil-press.ac" --- AC3Db MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0 MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 80 trans 0.894 MATERIAL "ac3dmat0" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 25 trans 0 OBJECT world kids 2 OBJECT group name "indicator" loc 0.00237812 0.00539121 0.000728892 kids 2 OBJECT poly name "face" loc -3.4478e-005 -0.00539187 -0.000726422 texture "oil-press.png" crease 45.000000 numvert 36 0 0 0.0232604 0 0.00407839 0.0229071 [...1316 lines suppressed...] 19 0.75 0 29 0.75 1 28 0.666667 1 18 0.666667 0 SURF 0x10 mat 1 refs 4 17 0.583333 0 18 0.666667 0 28 0.666667 1 27 0.583333 1 SURF 0x10 mat 1 refs 5 13 0.25 0 14 0.333333 0 24 0.333333 1 23 0.25 1 7 0.25 0.5 kids 0 --- NEW BINARY FILE "oil-press.png" --- --- NEW FILE "oil-press.xml" --- <?xml version="1.1"?> <!--F-104C oil pressure indicator--> <PropertyList> <path>oil-press.ac</path> <!--***rotations***--> <animation> <type>rotate</type> <object-name>needle</object-name> <property>/engines/engine[0]/oil-pressure-psi</property> <interpolation> <entry><ind>0</ind><dep>0</dep></entry> <entry><ind>100</ind><dep>330</dep></entry> </interpolation> <axis> <x>-1</x> <y>0</y> <z>0</z> </axis> </animation> <!-- LoD --> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> --- NEW FILE "oil-quan.ac" --- AC3Db MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 1 1 1 shi 128 trans 0 MATERIAL "ac3dmat12" rgb 0.102 0.102 0.102 amb 0.102 0.102 0.102 emis 0 0 0 spec 0.102 0.102 0.102 shi 128 trans 0 MATERIAL "ac3dmat14" rgb 0.8 0.8 0.8 amb 0.8 0.8 0.8 emis 0 0 0 spec 0.8 0.8 0.8 shi 80 trans 0.894 MATERIAL "ac3dmat0" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 25 trans 0 OBJECT world kids 2 OBJECT group name "indicator" loc 0.00184489 -0.00372223 -0.00797497 kids 2 OBJECT poly name "face" loc -0.000134746 0.00372223 0.0080435 texture "oil-quan.png" crease 45.000000 numvert 36 0 0 0.0234178 0 0.00406646 0.0230621 [...1316 lines suppressed...] refs 4 15 0.5 0 14 0.583333 0 4 0.583333 1 5 0.5 1 SURF 0x10 mat 1 refs 4 16 0.416667 0 15 0.5 0 5 0.5 1 6 0.416667 1 SURF 0x10 mat 1 refs 4 7 0.333333 1 17 0.333333 0 16 0.416667 0 6 0.416667 1 kids 0 --- NEW BINARY FILE "oil-quan.png" --- --- NEW FILE "oil-quan.xml" --- <?xml version="1.0" encoding="UTF-8"?> <!--***F-104C oil quantity indicator***--> <PropertyList> <path>oil-quan.ac</path> <!-- LoD --> <animation> <type>range</type> <min-m>0</min-m> <max-m>5</max-m> </animation> </PropertyList> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev