CVS: data/Aircraft/B-1B/Models/Effects afterburner1.xml, NONE, 1.1 afterburner2.xml, NONE, 1.1 afterburner3.xml, NONE, 1.1 afterburner4.xml, NONE, 1.1 aircraft_wash.xml, NONE, 1.1 contrail.xml, NONE, 1.1 engblast1.xml, NONE, 1.1 engblast2.xml, NONE, 1.1 engblast3.xml, NONE, 1.1 engblast4.xml, NONE, 1.1 gearsmoke_left.xml, NONE, 1.1 gearsmoke_right.xml, NONE, 1.1 smoke.rgb, NONE, 1.1 vapour_body.xml, NONE, 1.1 vapour_wing.xml, NONE, 1.1

Martin Spott <[email protected]>
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Aircraft/B-1B/Models/Effects
In directory baron.flightgear.org:/tmp/cvs-serv7610/Models/Effects

Added Files:
	afterburner1.xml afterburner2.xml afterburner3.xml 
	afterburner4.xml aircraft_wash.xml contrail.xml engblast1.xml 
	engblast2.xml engblast3.xml engblast4.xml gearsmoke_left.xml 
	gearsmoke_right.xml smoke.rgb vapour_body.xml vapour_wing.xml 
Log Message:

Markus Zojer - B-1B easter update:

- terrain following script rewritten
- guided ordonance system rewritten
- exterior model texture improvenments
- new instruments(IKB + MFD) for WSO position
- cdu-900 prototype for nav/com input/display
- radar now sorts for distance, displays closest


--- NEW FILE "afterburner1.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_afterburner_1</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<equals>
                                        <!--<property>controls/engines/engine[0]/afterburner</property>-->
					<property>engines/engine[4]/n1</property>
					<value>1</value>
				</equals>
				<equals>
                                        <!--<property>controls/engines/engine[0]/cutoff</property>-->
					<property>engines/engine[4]/n2</property>
					<value>0</value>
				</equals>
			</and>
	 </condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>14</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>22</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.30</value>
			</alpha>
		</color>
        		<size>
          			<value>0.6</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.15</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.4</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "afterburner2.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_afterburner_2</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<equals>
					<!--<property>controls/engines/engine[0]/afterburner</property>-->
					<property>engines/engine[5]/n1</property>
					<value>1</value>
				</equals>
				<equals>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<property>engines/engine[5]/n2</property>
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>14</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>22</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.30</value>
			</alpha>
		</color>
        		<size>
          			<value>0.6</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.15</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.4</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "afterburner3.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_afterburner_3</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<equals>
					<!--<property>controls/engines/engine[0]/afterburner</property>-->
					<property>engines/engine[6]/n1</property>
					<value>1</value>
				</equals>
				<equals>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<property>engines/engine[6]/n2</property>
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>14</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>22</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.30</value>
			</alpha>
		</color>
        		<size>
          			<value>0.6</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.15</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.4</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "afterburner4.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_afterburner_4</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<equals>
					<!--<property>controls/engines/engine[0]/afterburner</property>-->
					<property>engines/engine[7]/n1</property>
					<value>1</value>
				</equals>
				<equals>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<property>engines/engine[7]/n2</property>
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>14</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>22</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.30</value>
			</alpha>
		</color>
        		<size>
          			<value>0.6</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.15</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.4</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "aircraft_wash.xml" ---
<?xml version="1.0"?>
<!--
sweat by maggse
    -->
<PropertyList>

<particlesystem>
	 <!-- <type>trail</type>-->
	 <name>ac_wash</name>
	 <texture>../puff.rgb</texture>
	 <emissive>false</emissive>
	 <lighting>true</lighting>
	 
	 <offsets>
		 <x-m>3.400</x-m>
		 <y-m>2.4</y-m>
		 <z-m>-3.4</z-m>
		 <pitch-deg>0</pitch-deg>
		 <roll-deg>90</roll-deg>
	 </offsets>
	 
	<condition>
		 <equals>
			 <property>controls/state/low_level</property>
			 <value>1</value>
		 </equals>
	</condition>
		 
	 <attach>world</attach>
	 
	 <placer>
		 <type>point</type>
	 </placer>
	 
	 <shooter>
		 <theta-min-deg>60</theta-min-deg>
		 <theta-max-deg>120</theta-max-deg>
		 <phi-min-deg>0</phi-min-deg>
		 <phi-max-deg>0</phi-max-deg>
		 <speed>
			 <value>17</value>
			 <spread>5</spread>
		 </speed>
		 <rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		 </rotation-speed>
	 </shooter>
	 
	 <counter>
		 <particles-per-sec>
			 <value>30</value>
			 <spread>3</spread>
		 </particles-per-sec>
	 </counter>
	 
	 <align>billboard</align>
	 
	 <particle>
		 <start>
			 <color>
				 <red>
					 <value>0.6</value>
				 </red>
				 <green>
					 <value>0.6</value>
				 </green>
				 <blue>
					 <value>0.6</value>
				 </blue>
				 <alpha>
					 <value>0.4</value>
				 </alpha>
			 </color>
			 <size>
				 <value>1.2</value>
			 </size>
		 </start>
		 <end>
			 <color>
				 <red>
					 <value>0.4</value>
				 </red>
				 <green>
					 <value>0.4</value>
				 </green>
				 <blue>
					 <value>0.4</value>
				 </blue>
				 <alpha>
					 <value>0.3</value>
				 </alpha>
			 </color>
			 <size>
				 <value>2.4</value>
			 </size>
		 </end>
		 <life-sec>
			 <value>2.0</value>
		 </life-sec>
		 <mass-kg>0.6</mass-kg>
		 <radius-m>0.05</radius-m>
	 </particle>
	 
	 <program>
		 <fluid>air</fluid>
		 <gravity type="bool">true</gravity>
		 <wind type="bool">true</wind>
	 </program>
	 
</particlesystem>

</PropertyList>


--- NEW FILE "contrail.xml" ---
<PropertyList>
<particlesystem>
   <name>smoke</name>
   <texture>smoke.rgb</texture>

   <emissive type="bool">false</emissive>
   <lighting type="bool">false</lighting>

   <condition>
     <and>
       <greater-than>
         <property>/position/altitude-ft</property>
         <value>25000</value>
       </greater-than>
       <less-than>
         <property>environment/temperature-degc</property>
         <value>-40</value>
       </less-than>
     </and>
   </condition>

   <attach>world</attach>

   <placer>
     <type>point</type> 
   </placer>

   <shooter>
     <theta-min-deg>-1.5</theta-min-deg>
     <theta-max-deg>1.5</theta-max-deg>
     <phi-min-deg>-1.5</phi-min-deg>
     <phi-max-deg>1.5</phi-max-deg>
     <speed-mps>
       <value>0</value>
       <spread>0</spread>
     </speed-mps>
     <rotation-speed>
       <x-min-deg-sec>0</x-min-deg-sec>
       <y-min-deg-sec>0</y-min-deg-sec>
       <z-min-deg-sec>0</z-min-deg-sec>
       <x-max-deg-sec>0</x-max-deg-sec>
       <y-max-deg-sec>0</y-max-deg-sec>
       <z-max-deg-sec>0</z-max-deg-sec>
     </rotation-speed>
   </shooter>

   <counter>
     <particles-per-sec>
       <value>35</value>
       <spread>0</spread>
     </particles-per-sec>
   </counter>
      
   <align>billboard</align>

   <particle>
     <start>
       <color>
         <red><value>   0.7 </value></red>
         <green><value> 0.7 </value></green>
         <blue><value>  0.7 </value></blue>
         <alpha><value> 0.3 </value></alpha>
       </color>
       <size>
         <value>2.45</value>
       </size>
     </start>

     <end>
       <color>
         <red><value>   1.0 </value></red>
         <green><value> 1.0 </value></green>
         <blue><value>  1.0 </value></blue>
         <alpha><value> 0.8 </value></alpha>
       </color>
       <size>
         <value>4</value>
       </size>
     </end>

     <life-sec>
       <value>9</value>
     </life-sec>
        
     <mass-kg>  0.5 </mass-kg>
     <radius-m> 0.5 </radius-m>
   </particle>

   <program>
     <fluid>               air  </fluid>
     <gravity type="bool"> true </gravity>
     <wind typ="bool">     true </wind>
   </program>

 </particlesystem>
</PropertyList>
--- NEW FILE "engblast1.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_blast_1</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>8.600</x-m>
		<y-m>-4.11</y-m>
		<z-m>-1.68</z-m>
		<pitch-deg>90</pitch-deg>
	  </offsets>
	  
	<condition>
			<and>
				<greater-than>
					<property>engines/engine[0]/n2</property>
					<value>75</value>
				</greater-than>
				<equals>
					<property>engines/engine[4]/n2</property>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<value>0</value>
				</equals>
			</and>
	</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>10</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>15</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.10</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.05</value>
			</alpha>
		</color>
        		<size>
          			<value>0.25</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.3</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "engblast2.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_blast_2</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>8.600</x-m>
		<y-m>-2.48</y-m>
		<z-m>-1.68</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<greater-than>
					<property>engines/engine[1]/n2</property>
					<value>75</value>
				</greater-than>
				<equals>
					<property>engines/engine[5]/n2</property>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>10</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>15</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.10</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.05</value>
			</alpha>
		</color>
        		<size>
          			<value>0.25</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.3</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "engblast3.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_blast_3</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>8.600</x-m>
		<y-m>2.48</y-m>
		<z-m>-1.68</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<greater-than>
					<property>engines/engine[2]/n2</property>
					<value>75</value>
				</greater-than>
				<equals>
					<property>engines/engine[6]/n2</property>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>10</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>15</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.10</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.05</value>
			</alpha>
		</color>
        		<size>
          			<value>0.25</value>
        	</size>
      		</end>
		
		<life-sec>
			<value>0.3</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "engblast4.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>engine_blast_4</name>
	<texture>../puff.rgb</texture>
	<emissive>true</emissive>
	<lighting>false</lighting>
	<offsets>
		<x-m>8.600</x-m>
		<y-m>4.11</y-m>
		<z-m>-1.68</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<greater-than>
					<property>engines/engine[3]/n2</property>
					<value>75</value>
				</greater-than>
				<equals>
					<property>engines/engine[7]/n2</property>
					<!--<property>controls/engines/engine[0]/cutoff</property>-->
					<value>0</value>
				</equals>
			</and>
		</condition>
	
	<attach>local</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>10</value>
			<spread>0</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>15</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.55</value>
			</red>
			<green>
				<value>0.4</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.10</value>
			</alpha>
		</color>
        		<size>
          			<value>0.4</value>
        		</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.47</value>
			</red>
			<green>
				<value>0.53</value>
			</green>
			<blue>
				<value>0.34</value>
			</blue>
			<alpha>
				<value>0.05</value>
			</alpha>
		</color>
        		<size>
          			<value>0.25</value>
        		</size>
      		</end>

		<life-sec>
			<value>0.3</value>
		</life-sec>
		<mass-kg>5.0</mass-kg>
		<radius-m>0.1</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">false</gravity>
		<wind type="bool">false</wind>
	</program>
	
</particlesystem>

</PropertyList>
--- NEW FILE "gearsmoke_left.xml" ---
<PropertyList>

<particlesystem>
	<!-- <type>trail</type>-->
	<name>gear_smoke_left</name>
	<texture>../puff.rgb</texture>
	<emissive>false</emissive>
	<lighting>true</lighting>
	
	<offsets>
		<x-m>3.400</x-m>
		<y-m>-2.4</y-m>
		<z-m>-3.4</z-m>
		<pitch-deg>90</pitch-deg>
	</offsets>
	
	<condition>
			<and>
				<greater-than>
					<property>velocities/airspeed-kt</property>
					<value>110</value>
				</greater-than>
				<less-than>
					<property>accelerations/pilot/x-accel-fps_sec</property>
					<value>0</value>
				</less-than>
				<greater-than>
					<property>gear/gear[2]/wow</property>
					<value>0</value>
				</greater-than>
			</and>
		</condition>
	
	<attach>world</attach>
	
	<placer>
		<type>point</type>
		
	</placer>
	
	<shooter>
		<theta-min-deg>0</theta-min-deg>
		<theta-max-deg>0</theta-max-deg>
		<phi-min-deg>0</phi-min-deg>
		<phi-max-deg>0</phi-max-deg>
		<speed>
			<value>1</value>
			<spread>0.3</spread>
		</speed>
		<rotation-speed>
			<x-min-deg-sec>0</x-min-deg-sec>
			<y-min-deg-sec>0</y-min-deg-sec>
			<z-min-deg-sec>0</z-min-deg-sec>
			<x-max-deg-sec>0</x-max-deg-sec>
			<y-max-deg-sec>0</y-max-deg-sec>
			<z-max-deg-sec>0</z-max-deg-sec>
		</rotation-speed>
	</shooter>
	
	<counter>
		<particles-per-sec>
			<value>30</value>
			<spread>0</spread>
		</particles-per-sec>
		
	</counter>
	
	<align>billboard</align>
	
	<particle>
		<start>
        	<color>
			<red>
				<value>0.6</value>
			</red>
			<green>
				<value>0.6</value>
			</green>
			<blue>
				<value>0.6</value>
			</blue>
			<alpha>
				<value>0.4</value>
			</alpha>
		</color>
        	<size>
          		<value>1.0</value>
        	</size>
      		</start>
		<end>
        	<color>
			<red>
				<value>0.8</value>
			</red>
			<green>
				<value>0.8</value>
			</green>
			<blue>
				<value>0.8</value>
			</blue>
			<alpha>
				<value>0.0</value>
			</alpha>
		</color>
        	<size>
          		<value>2.8</value>
        	</size>
      		</end>

		<life-sec>
			<value>1.5</value>
		</life-sec>
		<mass-kg>0.1</mass-kg>
		<radius-m>0.45</radius-m>
	</particle>
	
	<program>
		<fluid>air</fluid>
		<gravity type="bool">true</gravity>
		<wind type="bool">true</wind>
	</program>
	
</particlesystem>

</PropertyList>


--- NEW FILE "gearsmoke_right.xml" ---
<PropertyList>

<particlesystem>
	 <!-- <type>trail</type>-->
	 <name>gear_smoke_right</name>
	 <texture>../puff.rgb</texture>
	 <emissive>false</emissive>
	 <lighting>true</lighting>
	 
	 <offsets>
		 <x-m>3.400</x-m>
		 <y-m>2.4</y-m>
		 <z-m>-3.4</z-m>
		 <pitch-deg>90</pitch-deg>
	 </offsets>
	 
	 <condition>
			 <and>
				 <greater-than>
					 <property>velocities/airspeed-kt</property>
					 <value>110</value>
				 </greater-than>
				 <less-than>
					 <property>accelerations/pilot/x-accel-fps_sec</property>
					 <value>0</value>
				 </less-than>
				 <greater-than>
					 <property>gear/gear[4]/wow</property>
					 <value>0</value>
				 </greater-than>
	                 </and>
	 </condition>
	 
	 <attach>world</attach>
	 
	 <placer>
		 <type>point</type>
		 
	 </placer>
	 
	 <shooter>
		 <theta-min-deg>0</theta-min-deg>
		 <theta-max-deg>0</theta-max-deg>
		 <phi-min-deg>0</phi-min-deg>
		 <phi-max-deg>0</phi-max-deg>
		 <speed>
			 <value>1</value>
			 <spread>0.3</spread>
		 </speed>
		 <rotation-speed>
			 <x-min-deg-sec>0</x-min-deg-sec>
			 <y-min-deg-sec>0</y-min-deg-sec>
			 <z-min-deg-sec>0</z-min-deg-sec>
			 <x-max-deg-sec>0</x-max-deg-sec>
			 <y-max-deg-sec>0</y-max-deg-sec>
			 <z-max-deg-sec>0</z-max-deg-sec>
		 </rotation-speed>
	 </shooter>
	 
	 <counter>
		 <particles-per-sec>
			 <value>30</value>
			 <spread>0</spread>
		 </particles-per-sec>
		 
	 </counter>
	 
	 <align>billboard</align>
	 
	 <particle>
		<start>
        	  <color>
			 <red>
				 <value>0.6</value>
			 </red>
			 <green>
				 <value>0.6</value>
			 </green>
			 <blue>
				 <value>0.6</value>
			 </blue>
			 <alpha>
				 <value>0.4</value>
			 </alpha>
		  </color>
        	<size>
          		<value>1.0</value>
        	</size>
      		</start>
      
		<end>
        		<color>
			 <red>
				 <value>0.8</value>
			 </red>
			 <green>
				 <value>0.8</value>
			 </green>
			 <blue>
				 <value>0.8</value>
			 </blue>
			 <alpha>
				 <value>0.0</value>
			 </alpha>
		 	</color>
        		<size>
          			<value>2.8</value>
        		</size>
      		</end>
		
		 <life-sec>
			 <value>1.5</value>
		 </life-sec>
		 <mass-kg>0.1</mass-kg>
		 <radius-m>0.45</radius-m>
	 </particle>
	 
	 <program>
		 <fluid>air</fluid>
		 <gravity type="bool">true</gravity>
		 <wind type="bool">true</wind>
	 </program>
	 
</particlesystem>

</PropertyList>


--- NEW BINARY FILE "smoke.rgb" ---

--- NEW FILE "vapour_body.xml" ---
<PropertyList>

<particlesystem>
  <name>contrail_body</name>
  <texture>smoke.rgb</texture>

  <emissive type="bool">false</emissive>
  <lighting type="bool">false</lighting>

  <condition>
    <and>
      <greater-than>
        <property>velocities/airspeed-kt</property>
        <value>270</value>
      </greater-than>
      <greater-than>
        <property>environment/relative-humidity</property>
        <value>40</value>
      </greater-than>
      <less-than>
        <property>/position/altitude-ft</property>
        <value>12000</value>
      </less-than>
      <greater-than>
        <property>accelerations/pilot-g</property>
        <value>2.0</value>
      </greater-than>
    </and>
  </condition>

  <attach>world</attach>

  <placer>
    <type>point</type> 
  </placer>

  <shooter>
    <theta-min-deg>-1.5</theta-min-deg>
    <theta-max-deg>1.5</theta-max-deg>
    <phi-min-deg>-1.5</phi-min-deg>
    <phi-max-deg>1.5</phi-max-deg>
    <speed-mps>
      <value>0</value>
      <spread>0</spread>
    </speed-mps>
    <rotation-speed>
      <x-min-deg-sec>0</x-min-deg-sec>
      <y-min-deg-sec>0</y-min-deg-sec>
      <z-min-deg-sec>0</z-min-deg-sec>
      <x-max-deg-sec>0</x-max-deg-sec>
      <y-max-deg-sec>0</y-max-deg-sec>
      <z-max-deg-sec>0</z-max-deg-sec>
    </rotation-speed>
  </shooter>

  <counter>
    <particles-per-sec>
      <value>35</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
     
  <align>billboard</align>

  <particle>
    <start>
      <color>
        <red><value>   0.7 </value></red>
        <green><value> 0.7 </value></green>
        <blue><value>  0.7 </value></blue>
        <alpha><value> 0.3 </value></alpha>
      </color>
      <size>
        <value>4.5</value>
      </size>
    </start>

    <end>
      <color>
        <red><value>   0.9 </value></red>
        <green><value> 0.9 </value></green>
        <blue><value>  0.9 </value></blue>
        <alpha><value> 0.6 </value></alpha>
      </color>
      <size>
        <value>5.5</value>
      </size>
    </end>

    <life-sec>
      <value>0.1</value>
    </life-sec>
       
    <mass-kg>  0.5 </mass-kg>
    <radius-m> 0.5 </radius-m>
  </particle>

  <program>
    <fluid>               air  </fluid>
    <gravity type="bool"> true </gravity>
    <wind typ="bool">     true </wind>
  </program>

</particlesystem>

</PropertyList>


--- NEW FILE "vapour_wing.xml" ---
<PropertyList>

<particlesystem>
  <name>smoke_wing</name>
  <texture>smoke.rgb</texture>

  <emissive type="bool">false</emissive>
  <lighting type="bool">false</lighting>

  <condition>
    <or>
    <and>
      <greater-than>
        <property>velocities/airspeed-kt</property>
        <value>150</value>
      </greater-than>
      <greater-than>
        <property>environment/relative-humidity</property>
        <value>50</value>
      </greater-than>
      <less-than>
        <property>/position/altitude-ft</property>
        <value>3000</value>
      </less-than>
      <greater-than>
		<property>orientation/pitch-deg</property>
		<value>2.0</value>
	</greater-than>
    </and>
    <greater-than>
      <property>accelerations/pilot-g</property>
      <value>1.5</value>
    </greater-than>
    </or>
  </condition>

  <attach>world</attach>

  <placer>
    <type>point</type> 
  </placer>

  <shooter>
    <theta-min-deg>-1.5</theta-min-deg>
    <theta-max-deg>1.5</theta-max-deg>
    <phi-min-deg>-1.5</phi-min-deg>
    <phi-max-deg>1.5</phi-max-deg>
    <speed-mps>
      <value>0</value>
      <spread>0</spread>
    </speed-mps>
    <rotation-speed>
      <x-min-deg-sec>0</x-min-deg-sec>
      <y-min-deg-sec>0</y-min-deg-sec>
      <z-min-deg-sec>0</z-min-deg-sec>
      <x-max-deg-sec>0</x-max-deg-sec>
      <y-max-deg-sec>0</y-max-deg-sec>
      <z-max-deg-sec>0</z-max-deg-sec>
    </rotation-speed>
  </shooter>

  <counter>
    <particles-per-sec>
      <value>50</value>
      <spread>5</spread>
    </particles-per-sec>
  </counter>
     
  <align>billboard</align>

  <particle>
    <start>
      <color>
        <red><value>   0.7 </value></red>
        <green><value> 0.7 </value></green>
        <blue><value>  0.7 </value></blue>
        <alpha><value> 0.3 </value></alpha>
      </color>
      <size>
        <value>0.85</value>
      </size>
    </start>

    <end>
      <color>
        <red><value>   1.0 </value></red>
        <green><value> 1.0 </value></green>
        <blue><value>  1.0 </value></blue>
        <alpha><value> 1.0 </value></alpha>
      </color>
      <size>
        <value>2.0</value>
      </size>
    </end>

    <life-sec>
      <value>0.5</value>
    </life-sec>
       
    <mass-kg>  0.5 </mass-kg>
    <radius-m> 0.5 </radius-m>
  </particle>

  <program>
    <fluid>               air  </fluid>
    <gravity type="bool"> true </gravity>
    <wind typ="bool">     true </wind>
  </program>

</particlesystem>

</PropertyList>



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