CVS: data/Aircraft/Lightning/Models/Effects lightningreflect.eff, 1.1, 1.2
Vivian Meazza <[email protected]>
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lightning/Models/Effects In directory baron.flightgear.org:/tmp/cvs-serv24345 Modified Files: lightningreflect.eff Log Message: Use user-control via parameters. Perpare for cube cross textures. Index: lightningreflect.eff =================================================================== RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/Lightning/Models/Effects/lightningreflect.eff,v retrieving revision 1.1 retrieving revision 1.2 diff -u -r1.1 -r1.2 --- lightningreflect.eff 29 Mar 2010 09:34:04 -0000 1.1 +++ lightningreflect.eff 31 Mar 2010 09:14:28 -0000 1.2 @@ -16,6 +16,10 @@ <negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z> </images> </texture> + <rainbowiness>0.05</rainbowiness> + <fresneliness>0.1</fresneliness> + <refl_correction>0.0</refl_correction> + <ambient_correction>0.2</ambient_correction> </parameters> <technique n="9"> @@ -51,7 +55,7 @@ </images> </texture-unit> - <uniform> + <!--<uniform> <name>BaseTex</name> <type>sampler-2d</type> <value type="int">0</value> @@ -75,34 +79,34 @@ <value type="int">7</value> </uniform> - <!-- set the amount of fringing colour 0.0 - 1.0 --> + --><!-- set the amount of fringing colour 0.0 - 1.0 --><!-- <uniform> <name>rainbowiness</name> <type>float</type> <value type="float">0.05</value> </uniform> - <!-- set the amount of fresnel effect colour 0.0 - 1.0 --> + --><!-- set the amount of fresnel effect colour 0.0 - 1.0 --><!-- <uniform> <name>fresneliness</name> <type>float</type> <value type="float">0.075</value> </uniform> - <!-- set the amount of tranparency 0.0 (fully tranaparent) - - 1.0 (fully opaque) --> + --><!-- set the amount of reflection correction -1.0 (fully transparent) + - 1.0 (fully opaque) --><!-- <uniform> - <name>transparency</name> + <name>refl_correction</name> <type>float</type> - <value type="float">0.9</value> + <value type="float">-0.1</value> </uniform> - <!-- set the amount of ambient light correction 0.0 -1.0 --> + --><!-- set the amount of ambient light correction 0.0 - 1.0 --><!-- <uniform> - <name>correction</name> + <name>ambient</name> <type>float</type> <value type="float">0.2</value> - </uniform> + </uniform>--> </pass> </technique> </PropertyList> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev