CVS: data/Aircraft/DO-26/Models do26.ac, NONE, 1.1 do26.xml, NONE, 1.1 prop.png, NONE, 1.1 texture.png, NONE, 1.1 texture.xcf.gz, NONE, 1.1

Emmanuel Baranger <[email protected]> Mon, 5 Apr 2010 13:21:03 -0500
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Aircraft/DO-26/Models
In directory baron.flightgear.org:/tmp/cvs-serv8645/Models

Added Files:
	do26.ac do26.xml prop.png texture.png texture.xcf.gz 
Log Message:
- new plane 

--- NEW FILE "do26.ac" ---
AC3Db
MATERIAL "DefaultWhite" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 0.5 0.5 0.5  shi 64  trans 0
MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0
MATERIAL "Material.003" rgb 0.075135 0.062612 0.062612 amb 0.5 0.5 0.5 emis 0 0 0 spec 0.098385 0.07334 0.135952 shi 32 trans 0
MATERIAL "transparent" rgb 0.547091 0.565624 0.595981 amb 0 0 0 emis 0 0 0 spec 1 1 1 shi 64 trans 0.5
OBJECT world
kids 47
OBJECT poly
name "aileronD"
data 8
aileronD
texture "texture.png"
texrep 1 1
crease 30.000000
numvert 12
-0.279547 0.399351 -14.130367
-0.342328 0.413259 -14.331646
-0.319049 0.409621 -14.331646
-0.342212 0.40599 -14.331646
[...88705 lines suppressed...]
24 0.690543532372 0.463468939066
SURF 0x10
mat 1
refs 3
29 0.18108355999 0.635204255581
18 0.18108355999 0.635204255581
24 0.181911587715 0.6189686656
SURF 0x10
mat 1
refs 3
20 0.135187327862 0.635204315186
27 0.135187327862 0.635204315186
26 0.135786831379 0.618968725204
SURF 0x10
mat 1
refs 3
27 0.737267792225 0.479704588652
21 0.737267792225 0.479704588652
26 0.736668288708 0.463468968868
kids 0

--- NEW FILE "do26.xml" ---
<?xml version="1.0" encoding="UTF-8"?>

<PropertyList>

  <path>do26.ac</path>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/DO-26/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>interieur</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>moteurG</object-name>
    <object-name>intmoteurG</object-name>
    <object-name>moteurD</object-name>
    <object-name>intmoteurD</object-name>
    <object-name>tourvitres</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>heliceGA</object-name>
    <object-name>heliceGB</object-name>
    <object-name>heliceDA</object-name>
    <object-name>heliceDB</object-name>
    <object-name>bolGA</object-name>
    <object-name>bolGB</object-name>
    <object-name>bolDA</object-name>
    <object-name>bolDB</object-name>
    <object-name>flotteurG</object-name>
    <object-name>flotteurD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>airGI</object-name>
    <object-name>airGE</object-name>
    <object-name>airDI</object-name>
    <object-name>airDE</object-name>
    <object-name>porte</object-name>
    <object-name>trous</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>propdiscGA</object-name>
    <object-name>propblurGA</object-name>
    <object-name>propdiscGB</object-name>
    <object-name>propblurGB</object-name>
    <object-name>propdiscDA</object-name>
    <object-name>propblurDA</object-name>
    <object-name>propdiscDB</object-name>
    <object-name>propblurDB</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>vitres</object-name>
    <object-name>propdiscGA</object-name>
    <object-name>propblurGA</object-name>
    <object-name>propdiscGB</object-name>
    <object-name>propblurGB</object-name>
    <object-name>propdiscDA</object-name>
    <object-name>propblurDA</object-name>
    <object-name>propdiscDB</object-name>
    <object-name>propblurDB</object-name>
  </animation>

  <animation>
    <type>shader</type>
    <shader>chrome</shader>
    <texture>Aircraft/Generic/Effects/glass_shader.png</texture>
    <object-name>vitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>interieur</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>moteurG</object-name>
    <object-name>intmoteurG</object-name>
    <object-name>moteurD</object-name>
    <object-name>intmoteurD</object-name>
    <object-name>tourvitres</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>heliceGA</object-name>
    <object-name>heliceGB</object-name>
    <object-name>heliceDA</object-name>
    <object-name>heliceDB</object-name>
    <object-name>bolGA</object-name>
    <object-name>bolGB</object-name>
    <object-name>bolDA</object-name>
    <object-name>bolDB</object-name>
    <object-name>flotteurG</object-name>
    <object-name>flotteurD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>airGI</object-name>
    <object-name>airGE</object-name>
    <object-name>airDI</object-name>
    <object-name>airDE</object-name>
    <object-name>porte</object-name>
    <object-name>trous</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
<!--
    <diffuse>
      <red-prop>diffuse/red</red-prop>
      <green-prop>diffuse/green</green-prop>
      <blue-prop>diffuse/blue</blue-prop>
    </diffuse>

    <ambient>
      <red-prop>ambient/red</red-prop>
      <green-prop>ambient/green</green-prop>
      <blue-prop>ambient/blue</blue-prop>
    </ambient>
-->
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>

    <emission>
      <red-prop>emission/red</red-prop>
      <green-prop>emission/green</green-prop>
      <blue-prop>emission/blue</blue-prop>
    </emission>
<!--
    <shininess>
      <shininess-prop>shininess</shininess-prop>
    </shininess>
-->
  </animation>

  <!-- Effets de vagues en particules -->
  <model>
    <path>Aircraft/DO-26/Models/Effects/waves.xml</path>
    <offsets>
      <x-m> 0 </x-m>
      <y-m> 0 </y-m>
      <z-m> 0 </z-m>
      <roll-deg>    0 </roll-deg>
      <pitch-deg>   0 </pitch-deg>
      <heading-deg> 0 </heading-deg>
    </offsets>
  </model>

  <!-- Interieur -->
  <model>
    <path>Aircraft/DO-26/Models/Interior/interior.xml</path>
    <offsets>
      <x-m> 0 </x-m>
      <y-m> 0 </y-m>
      <z-m> 0 </z-m>
    </offsets>
  </model>

  <!-- Moteur arrière gauche -->
  <animation>
    <name>MoteurGauche</name>
    <object-name>moteurG</object-name>
    <object-name>intmoteurG</object-name>
    <object-name>bolGB</object-name>
    <object-name>heliceGB</object-name>
    <object-name>propblurGB</object-name>
    <object-name>propdiscGB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MoteurGauche</object-name>
    <property>gear/gear[3]/position-norm</property>
    <factor>10</factor>
    <center>
      <x-m> -1.387 </x-m>
      <y-m> -2.918 </y-m>
      <z-m> -0.458 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Moteur arrière droit -->
  <animation>
    <name>MoteurDroit</name>
    <object-name>moteurD</object-name>
    <object-name>intmoteurD</object-name>
    <object-name>bolDB</object-name>
    <object-name>heliceDB</object-name>
    <object-name>propblurDB</object-name>
    <object-name>propdiscDB</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MoteurDroit</object-name>
    <property>gear/gear[4]/position-norm</property>
    <factor>10</factor>
    <center>
      <x-m> -1.387 </x-m>
      <y-m>  2.918 </y-m>
      <z-m> -0.458 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice avant gauche--> 
  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscGA</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurGA</object-name>
    <condition>
    <and>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>engines/engine[0]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceGA</object-name>
    <condition>
      <less-than>
        <property>engines/engine[0]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <name>EnsembleAvantGauche</name>
    <object-name>heliceGA</object-name>
    <object-name>bolGA</object-name>
    <object-name>propdiscGA</object-name>
    <object-name>propblurGA</object-name>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>EnsembleAvantGauche</object-name>
    <property>engines/engine[0]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -6.990 </x-m>
      <y-m> -2.918 </y-m>
      <z-m> -0.109 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice arriere gauche--> 
  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscGB</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurGB</object-name>
    <condition>
    <and>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>engines/engine[1]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceGB</object-name>
    <condition>
      <less-than>
        <property>engines/engine[1]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <name>EnsembleArriereGauche</name>
    <object-name>heliceGB</object-name>
    <object-name>bolGB</object-name>
    <object-name>propdiscGB</object-name>
    <object-name>propblurGB</object-name>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>EnsembleArriereGauche</object-name>
    <property>engines/engine[1]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m>  0.320 </x-m>
      <y-m> -2.918 </y-m>
      <z-m>  0.018 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice avant droite--> 
  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscDA</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[2]/rpm</property> 
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurDA</object-name>
    <condition>
    <and>
      <greater-than>
        <property>engines/engine[2]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>engines/engine[2]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceDA</object-name>
    <condition>
      <less-than>
        <property>engines/engine[2]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <name>EnsembleAvantDroit</name>
    <object-name>heliceDA</object-name>
    <object-name>bolDA</object-name>
    <object-name>propdiscDA</object-name>
    <object-name>propblurDA</object-name>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>EnsembleAvantDroit</object-name>
    <property>engines/engine[2]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -6.990 </x-m>
      <y-m>  2.918 </y-m>
      <z-m> -0.109 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice arriere droite--> 
  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscDB</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[3]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurDB</object-name>
    <condition>
    <and>
      <greater-than>
        <property>engines/engine[3]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>engines/engine[3]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceDB</object-name>
    <condition>
      <less-than>
        <property>engines/engine[3]/rpm</property>
	<value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <name>EnsembleArriereDroit</name>
    <object-name>heliceDB</object-name>
    <object-name>bolDB</object-name>
    <object-name>propdiscDB</object-name>
    <object-name>propblurDB</object-name>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>EnsembleArriereDroit</object-name>
    <property>engines/engine[3]/rpm</property>
    <factor> -1 </factor>
    <center>
      <x-m>  0.320 </x-m>
      <y-m>  2.918 </y-m>
      <z-m>  0.018 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Sorties d'air -->
  <animation>
    <type>rotate</type>
    <object-name>airGI</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -35 </factor>
    <axis>
      <x1-m> -3.542 </x1-m>
      <y1-m> -1.743 </y1-m>
      <z1-m> -1.447 </z1-m>
      <x2-m> -3.542 </x2-m>
      <y2-m> -2.116 </y2-m>
      <z2-m> -1.358 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>airGE</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -35 </factor>
    <axis>
      <x1-m> -3.542 </x1-m>
      <y1-m> -3.821 </y1-m>
      <z1-m> -0.971 </z1-m>
      <x2-m> -3.542 </x2-m>
      <y2-m> -4.198 </y2-m>
      <z2-m> -0.905 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>airDI</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -35 </factor>
    <axis>
      <x1-m> -3.542 </x1-m>
      <y1-m>  2.116 </y1-m>
      <z1-m> -1.358 </z1-m>
      <x2-m> -3.542 </x2-m>
      <y2-m>  1.743 </y2-m>
      <z2-m> -1.447 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>airDE</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -35 </factor>
    <axis>
      <x1-m> -3.542 </x1-m>
      <y1-m>  4.198 </y1-m>
      <z1-m> -0.905 </z1-m>
      <x2-m> -3.542 </x2-m>
      <y2-m>  3.821 </y2-m>
      <z2-m> -0.971 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 11.134 </x1-m>
      <y1-m>  0.000 </y1-m>
      <z1-m>  0.066 </z1-m>
      <x2-m> 11.048 </x2-m>
      <y2-m>  0.000 </y2-m>
      <z2-m>  2.871 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -20 </factor>
    <axis>
      <x1-m> 10.652 </x1-m>
      <y1-m> -0.116 </y1-m>
      <z1-m>  0.262 </z1-m>
      <x2-m> 10.652 </x2-m>
      <y2-m> -4.217 </y2-m>
      <z2-m>  0.379 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -20 </factor>
    <axis>
      <x1-m> 10.652 </x1-m>
      <y1-m>  4.217 </y1-m>
      <z1-m>  0.379 </z1-m>
      <x2-m> 10.652 </x2-m>
      <y2-m>  0.116 </y2-m>
      <z2-m>  0.262 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  -0.975 </x1-m>
      <y1-m>  -7.415 </y1-m>
      <z1-m>  -0.016 </z1-m>
      <x2-m>  -0.721 </x2-m>
      <y2-m> -14.332 </y2-m>
      <z2-m>   0.410 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  -0.721 </x1-m>
      <y1-m>  14.332 </y1-m>
      <z1-m>   0.410 </z1-m>
      <x2-m>  -0.975 </x2-m>
      <y2-m>   7.415 </y2-m>
      <z2-m>  -0.016 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -40 </factor>
    <axis>
      <x1-m> -1.164 </x1-m>
      <y1-m> -4.053 </y1-m>
      <z1-m> -0.710 </z1-m>
      <x2-m> -1.164 </x2-m>
      <y2-m> -6.903 </y2-m>
      <z2-m> -0.508 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletG2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -40 </factor>
    <axis>
      <x1-m> -1.164 </x1-m>
      <y1-m> -1.946 </y1-m>
      <z1-m> -1.179 </z1-m>
      <x2-m> -1.164 </x2-m>
      <y2-m> -2.981 </y2-m>
      <z2-m> -0.942 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD1</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -40 </factor>
    <axis>
      <x1-m> -1.164 </x1-m>
      <y1-m>  6.903 </y1-m>
      <z1-m> -0.508 </z1-m>
      <x2-m> -1.164 </x2-m>
      <y2-m>  4.053 </y2-m>
      <z2-m> -0.710 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -40 </factor>
    <axis>
      <x1-m> -1.164 </x1-m>
      <y1-m>  2.981 </y1-m>
      <z1-m> -0.942 </z1-m>
      <x2-m> -1.164 </x2-m>
      <y2-m>  1.946 </y2-m>
      <z2-m> -1.179 </z2-m>
    </axis>
  </animation>

  <!-- Rentré du flotteur gauche -->
  <animation>
    <type>rotate</type>
    <object-name>flotteurG</object-name>
    <property>gear/gear[3]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 90 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.499 </x-m>
      <y-m> -8.182 </y-m>
      <z-m> -0.240 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Rentré du flotteur droite -->
  <animation>
    <type>rotate</type>
    <object-name>flotteurD</object-name>
    <property>gear/gear[4]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 90 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.499 </x-m>
      <y-m>  8.182 </y-m>
      <z-m> -0.240 </z-m>
    </center>
    <axis>
      <x>  1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Ajout des effets lumineux -->
  <model>
    <path>Aircraft/DO-26/Models/light/beacon.xml</path>
    <offsets>
      <x-m> 10.092 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  2.682 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/DO-26/Models/light/beacon.xml</path>
    <offsets>
      <x-m> 2.765 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.286 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/DO-26/Models/light/RedLight.xml</path>
    <offsets>
      <x-m>  -2.113 </x-m>
      <y-m> -14.971 </y-m>
      <z-m>   0.442 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/DO-26/Models/light/GreenLight.xml</path>
    <offsets>
      <x-m> -2.113 </x-m>
      <y-m> 14.971 </y-m>
      <z-m>  0.442 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/DO-26/Models/light/StrobeWhite.xml</path>
    <offsets>
      <x-m>  -2.103 </x-m>
      <y-m> -14.971 </y-m>
      <z-m>   0.442 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/DO-26/Models/light/StrobeWhite.xml</path>
    <offsets>
      <x-m> -2.103 </x-m>
      <y-m> 14.971 </y-m>
      <z-m>  0.442 </z-m>
    </offsets>
  </model>

</PropertyList>


--- NEW BINARY FILE "prop.png" ---

--- NEW BINARY FILE "texture.png" ---

--- NEW BINARY FILE "texture.xcf.gz" ---

------------------------------------------------------------------------------
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