CVS: data/Aircraft/b29 splash.png, NONE, 1.1 b29-common.xml, 1.10, 1.11 b29-jsbsim-set.xml, 1.2, 1.3 b29-magic-set.xml, 1.1, 1.2

Vivian Meazza <[email protected]> Wed, 7 Apr 2010 06:05:09 -0500
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Aircraft/b29
In directory baron.flightgear.org:/tmp/cvs-serv2581

Modified Files:
	b29-common.xml b29-jsbsim-set.xml b29-magic-set.xml 
Added Files:
	splash.png 
Log Message:
Add splash screen and other details

--- NEW BINARY FILE "splash.png" ---

Index: b29-common.xml
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/b29/b29-common.xml,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -r1.10 -r1.11
--- b29-common.xml	5 Apr 2010 11:21:09 -0000	1.10
+++ b29-common.xml	7 Apr 2010 11:05:06 -0000	1.11
@@ -6,7 +6,7 @@
 
 <PropertyList>
 	<sim include="help.xml">
-		<!--<description>Boeing B-29 Superfortress</description>-->
+		<description type="string">Boeing B-29 Superfortress</description>
 
 		<weapons include="b29-weapons.xml"/>
 
@@ -21,15 +21,22 @@
 			</doors>
 		</model>
 
+		<startup>
+			<splash-texture>Aircraft/b29/splash.png</splash-texture>
+		</startup>
+
+
 		<!--<ai>
 			<scenario n="100">wingman_b29_1_demo</scenario>
 			<scenario n="101">wingman_b29_demo</scenario>
-			--><!--<scenario n="102">nimitz_demo</scenario>--><!--
+			-->
+		<!--<scenario n="102">nimitz_demo</scenario>-->
+		<!--
 		</ai>-->
 
 		<submodels>
 			<servicable type="bool">true</servicable>
-			<path>Aircraft/b29/b29-submodels.xml</path>
+			<path type="string">Aircraft/b29/b29-submodels.xml</path>
 		</submodels>
 
 		<virtual-cockpit archive="y">true</virtual-cockpit>
@@ -67,6 +74,87 @@
 		<sound>
 			<path>Aircraft/b29/b29-sound.xml</path>
 		</sound>
+
+		<weapons n="0">
+			<current-loadout archive="y"
+											 type="int">0</current-loadout>
+		</weapons>
+
+		<menubar>
+			<default>
+				<menu n="10">
+					<label>B-29</label>
+					<enabled type="bool">true</enabled>
+					<item>
+						<label>Bomb Loadout 1</label>
+						<binding>
+							<command>property-assign</command>
+							<property type="string">/sim/weapons/current-loadout[0]</property>
+							<value type="int">1</value>
+						</binding>
+					</item>
+					<item>
+						<label>Bomb Loadout 2</label>
+						<binding>
+							<command>property-assign</command>
+							<property type="string">/sim/weapons/current-loadout[0]</property>
+							<value type="int">2</value>
+						</binding>
+					</item>
+				</menu>
+			</default>
+		</menubar>
+
+		<hurricane>
+			<show-pilot archive="y"
+									type="bool">true</show-pilot>
+		</hurricane>
+
+
+		<multiplay>
+			<generic>
+				<string n="0"
+								alias="/sim/submodels/path"/>
+				<int n="0"
+						 alias="/engines/engine[0]/running"/>
+				<int n="1"
+						 alias="/gear/gear[0]/tyre-smoke"/>
+				<int n="2"
+						 alias="/gear/gear[1]/tyre-smoke"/>
+				<int n="3"
+						 alias="/gear/gear[2]/tyre-smoke"/>
+				<int n="4"
+						 alias="/controls/lighting/nav-lights"/>
+				<int n="5"
+						 alias="/controls/armament/trigger"/>
+				<int n="6"
+						 alias="/controls/lighting/landing-light"/>
+				<float n="0"
+							 alias="/gear/gear[0]/sprayspeed-ms"/>
+				<float n="1"
+							 alias="/gear/gear[1]/sprayspeed-ms"/>
+				<float n="2"
+							 alias="/gear/gear[2]/sprayspeed-ms"/>
+				<float n="3"
+							 alias="/gear/gear[0]/spray-density"/>
+				<float n="4"
+							 alias="/gear/gear[1]/spray-density"/>
+				<float n="5"
+							 alias="/gear/gear[2]/spray-density"/>
+				<float n="6"
+							 alias="/position/altitude-agl-ft"/>
+				<float n="7"
+							 alias="/gear/gear/caster-angle-deg"/>
+				<float n="8"
+							 alias="/controls/engines/engine[0]/throttle"/>
+				<float n="9"
+							 alias="/gear/canopy/position-norm"/>
+				<float n="10"
+							 alias="/controls/flight/door-position-norm"/>
+				<float n="11"
+							 alias="/sim/time/hobbs/engine[0]"/>
+			</generic>
+		</multiplay>
 	</sim>
 
 	<controls>

Index: b29-jsbsim-set.xml
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/b29/b29-jsbsim-set.xml,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -r1.2 -r1.3
--- b29-jsbsim-set.xml	5 Apr 2010 11:21:09 -0000	1.2
+++ b29-jsbsim-set.xml	7 Apr 2010 11:05:06 -0000	1.3
@@ -10,6 +10,7 @@
 	<sim>
 		<description>Boeing B-29 Superfortress - JSBSim</description>
 		<author>Joshua Babcock</author>
+		<status>early-production</status>
 		<flight-model>jsb</flight-model>
 		<aero>b29</aero>
 	</sim>

Index: b29-magic-set.xml
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/b29/b29-magic-set.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- b29-magic-set.xml	25 Jun 2005 11:50:21 -0000	1.1
+++ b29-magic-set.xml	7 Apr 2010 11:05:06 -0000	1.2
@@ -7,81 +7,83 @@
 -->
 
 <PropertyList include="b29-common.xml">
- <sim>
-  <flight-model>ufo</flight-model>
-  <description>Test model B-29</description>
- </sim>
- <!-- Kluge the YASim gear animation code -->
- <gear>
-  <gear n="0">
-   <position-norm>1.0</position-norm>
-   <compression-norm>0.6</compression-norm>
-  </gear>
-  <gear n="1">
-   <position-norm>1.0</position-norm>
-   <compression-norm>0.5</compression-norm>
-  </gear>
-  <gear n="2">
-   <position-norm>1.0</position-norm>
-   <compression-norm>0.5</compression-norm>
-  </gear>
-  <gear n="3">
-   <position-norm>1.0</position-norm>
-  </gear>
- </gear>
- 
- <!-- Make standard animations work -->
- <surface-positions>
-  <elevator-pos-norm alias="/controls/flight/elevator"/>
-  <rudder-pos-norm alias="/controls/flight/rudder"/>
-  <aileron-pos-norm alias="/controls/flight/aileron"/>
-  <flaps-pos-norm alias="/controls/engines/engine/throttle"/>
- </surface-positions>
+	<sim>
+		<flight-model>ufo</flight-model>
+		<description>Test model B-29</description>
+		<author>Joshua Babcock</author>
+		<status>alpha</status>
+	</sim>
+	<!-- Kluge the YASim gear animation code -->
+	<gear>
+		<gear n="0">
+			<position-norm>1.0</position-norm>
+			<compression-norm>0.6</compression-norm>
+		</gear>
+		<gear n="1">
+			<position-norm>1.0</position-norm>
+			<compression-norm>0.5</compression-norm>
+		</gear>
+		<gear n="2">
+			<position-norm>1.0</position-norm>
+			<compression-norm>0.5</compression-norm>
+		</gear>
+		<gear n="3">
+			<position-norm>1.0</position-norm>
+		</gear>
+	</gear>
 
- <engines>
-  <engine n="0">
-   <propeller-pitch alias="/controls/engines/engine[0]/propeller-pitch"/>
-  </engine>
-  <engine n="1">
-   <propeller-pitch alias="/controls/engines/engine[1]/propeller-pitch"/>
-  </engine>
-  <engine n="2">
-   <propeller-pitch alias="/controls/engines/engine[2]/propeller-pitch"/>
-  </engine>
-  <engine n="3">
-   <propeller-pitch alias="/controls/engines/engine[3]/propeller-pitch"/>
-  </engine>
- </engines>
+	<!-- Make standard animations work -->
+	<surface-positions>
+		<elevator-pos-norm alias="/controls/flight/elevator"/>
+		<rudder-pos-norm alias="/controls/flight/rudder"/>
+		<aileron-pos-norm alias="/controls/flight/aileron"/>
+		<flaps-pos-norm alias="/controls/engines/engine/throttle"/>
+	</surface-positions>
 
- <input>
-  <joysticks>
-   <js>
-    <axis n="3">
-      <binding>
-       <command>property-scale</command>
-       <setting>/controls//engines/engine[0]/throttle</setting>
-       <property>/engines/engine[0]/rpm</property>
-       <factor>3000</factor>
-      </binding>
-      <binding>
-       <command>property-scale</command>
-       <property>/engines/engine[1]/rpm</property>
-       <factor>3000</factor>
-      </binding>
-      <binding>
-       <command>property-scale</command>
-       <property>/engines/engine[2]/rpm</property>
-       <factor>3000</factor>
-      </binding>
-      <binding>
-       <command>property-scale</command>
-       <property>/engines/engine[3]/rpm</property>
-       <factor>3000</factor>
-      </binding>
-     </axis>
-    </js>
-   </joysticks>
-  </input>
+	<engines>
+		<engine n="0">
+			<propeller-pitch alias="/controls/engines/engine[0]/propeller-pitch"/>
+		</engine>
+		<engine n="1">
+			<propeller-pitch alias="/controls/engines/engine[1]/propeller-pitch"/>
+		</engine>
+		<engine n="2">
+			<propeller-pitch alias="/controls/engines/engine[2]/propeller-pitch"/>
+		</engine>
+		<engine n="3">
+			<propeller-pitch alias="/controls/engines/engine[3]/propeller-pitch"/>
+		</engine>
+	</engines>
+
+	<input>
+		<joysticks>
+			<js>
+				<axis n="3">
+					<binding>
+						<command>property-scale</command>
+						<setting>/controls//engines/engine[0]/throttle</setting>
+						<property>/engines/engine[0]/rpm</property>
+						<factor>3000</factor>
+					</binding>
+					<binding>
+						<command>property-scale</command>
+						<property>/engines/engine[1]/rpm</property>
+						<factor>3000</factor>
+					</binding>
+					<binding>
+						<command>property-scale</command>
+						<property>/engines/engine[2]/rpm</property>
+						<factor>3000</factor>
+					</binding>
+					<binding>
+						<command>property-scale</command>
+						<property>/engines/engine[3]/rpm</property>
+						<factor>3000</factor>
+					</binding>
+				</axis>
+			</js>
+		</joysticks>
+	</input>
 
 </PropertyList>
 


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