CVS: data/Aircraft/Lightning/Models/Effects lightningreflect.eff, 1.3, 1.4
Vivian Meazza <[email protected]> Wed, 7 Apr 2010 17:14:28 -0500
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lightning/Models/Effects In directory baron.flightgear.org:/tmp/cvs-serv13124 Modified Files: lightningreflect.eff Log Message: adjust values Index: lightningreflect.eff =================================================================== RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/Lightning/Models/Effects/lightningreflect.eff,v retrieving revision 1.3 retrieving revision 1.4 diff -u -r1.3 -r1.4 --- lightningreflect.eff 2 Apr 2010 14:36:58 -0000 1.3 +++ lightningreflect.eff 7 Apr 2010 22:14:19 -0000 1.4 @@ -1,113 +1,26 @@ -<?xml version="1.0" encoding="utf-8"?> -<PropertyList> - <name>Effects/lightningreflect</name> - <inherits-from>Effects/reflect</inherits-from> - - <parameters> - <texture n="5"> - <!-- we use 6 images here instead of a cube cross--> - <type>cubemap</type> - <images> - <positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x> - <negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x> - <positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y> - <negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y> - <positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z> - <negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z> - </images> - </texture> - <rainbowiness type="float">0.05</rainbowiness> - <fresneliness>0.1</fresneliness> - <refl_correction>0.0</refl_correction> - <ambient_correction>0.25</ambient_correction> - <reflect_map>0</reflect_map> - </parameters> - - <technique n="9"> - <pass> - - <texture-unit> - <unit>0</unit> - <image> - <use>texture[0]/image</use> - </image> - <filter> - <use>texture[0]/filter</use> - </filter> - <wrap-s> - <use>texture[0]/wrap-s</use> - </wrap-s> - <wrap-t> - <use>texture[0]/wrap-t</use> - </wrap-t> - <internal-format> - <use>texture[0]/internal-format</use> - </internal-format> - </texture-unit> - - <texture-unit> - <!-- we use 6 images here instead of a cube cross--> - <unit>5</unit> - <type> - <use>texture[5]/type</use> - </type> - <images> - <use>texture[5]/images</use> - </images> - </texture-unit> - - <!--<uniform> - <name>BaseTex</name> - <type>sampler-2d</type> - <value type="int">0</value> - </uniform> - - <uniform> - <name>Environment</name> - <type>sampler-cube</type> - <value type="int">5</value> - </uniform> - - <uniform> - <name>Rainbow</name> - <type>sampler-2d</type> - <value type="int">6</value> - </uniform> - - <uniform> - <name>Fresnel</name> - <type>sampler-2d</type> - <value type="int">7</value> - </uniform> - - --><!-- set the amount of fringing colour 0.0 - 1.0 --><!-- - <uniform> - <name>rainbowiness</name> - <type>float</type> - <value type="float">0.05</value> - </uniform> - - --><!-- set the amount of fresnel effect colour 0.0 - 1.0 --><!-- - <uniform> - <name>fresneliness</name> - <type>float</type> - <value type="float">0.075</value> - </uniform> - - --><!-- set the amount of reflection correction -1.0 (fully transparent) - - 1.0 (fully opaque) --><!-- - <uniform> - <name>refl_correction</name> - <type>float</type> - <value type="float">-0.1</value> - </uniform> - - --><!-- set the amount of ambient light correction 0.0 - 1.0 --><!-- - <uniform> - <name>ambient</name> - <type>float</type> - <value type="float">0.2</value> - </uniform>--> - </pass> - </technique> -</PropertyList> +<?xml version="1.0" encoding="utf-8"?> +<PropertyList> + <name>Effects/lightningreflect</name> + <inherits-from>Effects/reflect</inherits-from> + + <parameters> + <texture n="5"> + <!-- we use 6 images here instead of a cube cross--> + <type>cubemap</type> + <images> + <positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x> + <negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x> + <positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y> + <negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y> + <positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z> + <negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z> + </images> + </texture> + <rainbowiness type="float">0.05</rainbowiness> + <fresneliness>0.1</fresneliness> + <refl_correction>0.0</refl_correction> + <ambient_correction>0.4</ambient_correction> + <reflect_map>0</reflect_map> + </parameters> + +</PropertyList> ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev