CVS: data/Effects urban.eff,1.8,1.9
Frederic Bouvier <[email protected]> Sat, 10 Apr 2010 12:35:19 -0500
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Effects
In directory baron.flightgear.org:/tmp/cvs-serv21789/Effects
Modified Files:
urban.eff
Log Message:
Add snow to urban shader
Index: urban.eff
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/Effects/urban.eff,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -r1.8 -r1.9
--- urban.eff 10 Apr 2010 14:35:02 -0000 1.8
+++ urban.eff 10 Apr 2010 17:32:07 -0000 1.9
@@ -3,6 +3,7 @@
<name>Effects/urban</name>
<inherits-from>Effects/terrain-default</inherits-from>
<parameters>
+ <snow-level><use>/sim/rendering/snow-level-m</use></snow-level>
<depth-factor type="float">0.008</depth-factor>
<night-color type="vec3d">0.75 0.59 0.05</night-color>
<quality-level><use>/sim/rendering/quality-level</use></quality-level>
@@ -71,6 +72,10 @@
<use>texture[2]/internal-format</use>
</internal-format>
</texture-unit>
+ <texture-unit>
+ <unit>2</unit>
+ <type>noise</type>
+ </texture-unit>
<program>
<vertex-shader>Shaders/urban.vert</vertex-shader>
<fragment-shader>Shaders/urban.frag</fragment-shader>
@@ -98,6 +103,11 @@
<value type="int">1</value>
</uniform>
<uniform>
+ <name>NoiseTex</name>
+ <type>sampler-3d</type>
+ <value type="int">2</value>
+ </uniform>
+ <uniform>
<name>depth_factor</name>
<type>float</type>
<value><use>depth-factor</use></value>
@@ -117,6 +127,11 @@
<type>float</type>
<value><use>quality-level</use></value>
</uniform>
+ <uniform>
+ <name>snowlevel</name>
+ <type>float</type>
+ <value><use>snow-level</use></value>
+ </uniform>
</pass>
</technique>
</PropertyList>
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