CVS: data/Models/Weather nimbus_sl1.ac, NONE, 1.1 nimbus_sl2.ac, NONE, 1.1 nimbus_sl3.ac, NONE, 1.1 nimbus_sl4.ac, NONE, 1.1 nimbus_sl5.ac, NONE, 1.1 nimbus_sl6.ac, NONE, 1.1 nimbus_sls1.ac, NONE, 1.1 nimbus_sls2.ac, NONE, 1.1 nimbus_sls3.ac, NONE, 1.1 nimbus_sls4.ac, NONE, 1.1 nimbus_sls5.ac, NONE, 1.1 nimbus_sls6.ac, NONE, 1.1

Vivian Meazza <[email protected]> Mon, 12 Apr 2010 15:10:46 -0500
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Models/Weather
In directory baron.flightgear.org:/tmp/cvs-serv725

Added Files:
	nimbus_sl1.ac nimbus_sl2.ac nimbus_sl3.ac nimbus_sl4.ac 
	nimbus_sl5.ac nimbus_sl6.ac nimbus_sls1.ac nimbus_sls2.ac 
	nimbus_sls3.ac nimbus_sls4.ac nimbus_sls5.ac nimbus_sls6.ac 
Log Message:
Add layered clouds

--- NEW FILE "nimbus_sl1.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.0292969 0.982422
2 0.410156 0.982422
1 0.410156 0.736328
0 0.0292969 0.736328
kids 0

--- NEW FILE "nimbus_sl2.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.451172 0.988281
2 0.84375 0.988281
1 0.84375 0.693359
0 0.451172 0.693359
kids 0

--- NEW FILE "nimbus_sl3.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.00390625 0.671875
2 0.402344 0.671875
1 0.402344 0.376953
0 0.00390625 0.376953
kids 0

--- NEW FILE "nimbus_sl4.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.554688 0.667969
2 0.9375 0.667969
1 0.9375 0.357422
0 0.554688 0.357422
kids 0

--- NEW FILE "nimbus_sl5.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.00195312 0.320312
2 0.515625 0.320312
1 0.515625 0.00976562
0 0.00195312 0.00976562
kids 0

--- NEW FILE "nimbus_sl6.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644186 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -1247.03 -1386.84
0 -1247.03 1386.84
0 1247.03 1386.84
0 1247.03 -1386.84
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.53125 0.330078
2 0.988281 0.330078
1 0.988281 0.015625
0 0.53125 0.015625
kids 0

--- NEW FILE "nimbus_sls1.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.0292969 0.982422
2 0.410156 0.982422
1 0.410156 0.736328
0 0.0292969 0.736328
kids 0

--- NEW FILE "nimbus_sls2.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.451172 0.988281
2 0.84375 0.988281
1 0.84375 0.693359
0 0.451172 0.693359
kids 0

--- NEW FILE "nimbus_sls3.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.00390625 0.671875
2 0.402344 0.671875
1 0.402344 0.376953
0 0.00390625 0.376953
kids 0

--- NEW FILE "nimbus_sls4.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.554688 0.667969
2 0.9375 0.667969
1 0.9375 0.357422
0 0.554688 0.357422
kids 0

--- NEW FILE "nimbus_sls5.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.00195312 0.320312
2 0.515625 0.320312
1 0.515625 0.00976562
0 0.00195312 0.00976562
kids 0

--- NEW FILE "nimbus_sls6.ac" ---
AC3Db
MATERIAL "ac3dmat1" rgb 1 1 1  amb 1 1 1  emis 0 0 0  spec 1 1 1  shi 0  trans 0
OBJECT world
kids 1
OBJECT poly
name "rect"
loc 0 0.644205 11.0183
texture "nimbus_textures.rgb"
crease 45.000000
numvert 4
0 -623.512 -693.42
0 -623.512 693.42
0 623.512 693.42
0 623.512 -693.42
numsurf 1
SURF 0x30
mat 0
refs 4
3 0.53125 0.330078
2 0.988281 0.330078
1 0.988281 0.015625
0 0.53125 0.015625
kids 0


------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev