CVS: data/Aircraft/Piper-PA-32/Models/Pilot Read-Me.txt, NONE, 1.1 general_pilot.ac, NONE, 1.1 general_pilot.png, NONE, 1.1 pilot.xml, NONE, 1.1
Emmanuel Baranger <[email protected]> Mon, 19 Apr 2010 16:54:47 -0500
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
--===============3699822474228494442==
Update of /var/cvs/FlightGear-0.9/data/Aircraft/Piper-PA-32/Models/Pilot
In directory baron.flightgear.org:/tmp/cvs-serv31301/Models/Pilot
Added Files:
Read-Me.txt general_pilot.ac general_pilot.png pilot.xml
Log Message:
- new plane
--- NEW FILE "Read-Me.txt" ---
This driver is extracted from the collection of drivers for X-Plane conducted by Bertrand AUGRAS.
Site : http://baugras.club.fr/xplane/Site/france.html
Pilots : http://baugras.club.fr/xplane/Site/pilot%20collection.html
Many thanks, a thousand bravos for his fantastic work.
I hope I do not betray the spirit of his work
-------------------------------------------------------------------------------------------------
Ce pilote est extrait de la collection de pilotes pour X-Plane réalisées par Bertrand AUGRAS
Site : http://baugras.club.fr/xplane/Site/france.html
Pilotes : http://baugras.club.fr/xplane/Site/pilot%20collection.html
Un grand merci et mille bravos pour son fantastique travail.
J'espère ne pas trahir l'esprit de son travail
-------------------------------------------------------------------------------------------------
BARANGER Emmanuel http://helijah.free.fr
--- NEW FILE "general_pilot.ac" ---
AC3Db
MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0
MATERIAL "DefaultWhite.001" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0
OBJECT world
kids 14
OBJECT poly
name "avantbrasD"
data 14
avantbrasD.001
texture "general_pilot.png"
texrep 1 1
crease 180.000000
numvert 35
0.023364 0.094548 -0.091444
0.130504 0.108709 -0.224577
0.121736 0.061014 -0.219866
0.038276 0.128771 -0.105435
0.138294 0.028565 -0.180099
0.040686 0.070626 -0.063964
[...15025 lines suppressed...]
30 0.119400002062 0.238299995661
SURF 0x10
mat 1
refs 3
35 0.144600003958 0.213100001216
34 0.144600003958 0.238299995661
33 0.119400002062 0.213100001216
SURF 0x10
mat 1
refs 3
36 0.144600003958 0.238299995661
0 0.119400002062 0.238299995661
38 0.119400002062 0.213100001216
SURF 0x10
mat 1
refs 3
37 0.144600003958 0.213100001216
36 0.144600003958 0.238299995661
38 0.119400002062 0.213100001216
kids 0
--- NEW BINARY FILE "general_pilot.png" ---
--- NEW FILE "pilot.xml" ---
<?xml version="1.0" encoding="UTF-8"?>
<PropertyList>
<path>general_pilot.ac</path>
<animation>
<!-- Objets opaques -->
<object-name>tete</object-name>
<object-name>visiere</object-name>
<object-name>corps</object-name>
<object-name>brasG</object-name>
<object-name>brasD</object-name>
<object-name>avantbrasG</object-name>
<object-name>avantbrasD</object-name>
<object-name>manche</object-name>
<object-name>cuisseG</object-name>
<object-name>cuisseD</object-name>
<object-name>jambeG</object-name>
<object-name>jambed</object-name>
<object-name>piedG</object-name>
<object-name>piedD</object-name>
<!-- Objets transparents -->
</animation>
<animation>
<name>AnimeTete</name>
<object-name>tete</object-name>
<object-name>visiere</object-name>
</animation>
<!-- Visière invisible depuis le cockpit -->
<animation>
<type>select</type>
<object-name>visiere</object-name>
<condition>
<greater-than>
<property>sim/current-view/view-number</property>
<value>0</value>
</greater-than>
</condition>
</animation>
<animation>
<type>rotate</type>
<object-name>AnimeTete</object-name>
<property>controls/flight/elevator</property>
<factor> -15 </factor>
<center>
<x-m> 0.366 </x-m>
<y-m> 0.005 </y-m>
<z-m> 0.411 </z-m>
</center>
<axis>
<x> 0.000 </x>
<y> 1.000 </y>
<z> 0.000 </z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>AnimeTete</object-name>
<property>controls/flight/rudder</property>
<factor>-25</factor>
<center>
<x-m> 0.366 </x-m>
<y-m> 0.005 </y-m>
<z-m> 0.411 </z-m>
</center>
<axis>
<x> 0.000 </x>
<y> 0.000 </y>
<z> 1.000 </z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>AnimeTete</object-name>
<property>surface-positions/left-aileron-pos-norm</property>
<factor> -10.0</factor>
<center>
<x-m> 0.366 </x-m>
<y-m> 0.005 </y-m>
<z-m> 0.411 </z-m>
</center>
<axis>
<x> 1.000 </x>
<y> 0.000 </y>
<z> 0.000 </z>
</axis>
</animation>
</PropertyList>
--===============3699822474228494442==
Content-Type: text/plain; charset="us-ascii"
MIME-Version: 1.0
Content-Transfer-Encoding: 7bit
Content-Disposition: inline
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
--===============3699822474228494442==
Content-Type: text/plain; charset="us-ascii"
MIME-Version: 1.0
Content-Transfer-Encoding: 7bit
Content-Disposition: inline
_______________________________________________
Flightgear-cvslogs mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-cvslogs
--===============3699822474228494442==--