CVS: data/Effects landmass.eff,1.10,1.11

Tim Moore <[email protected]> Thu, 22 Apr 2010 09:56:37 -0500
Newsgroups gmane.games.flightgear.cvc
Message-ID <[email protected]>
Update of /var/cvs/FlightGear-0.9/data/Effects
In directory baron.flightgear.org:/tmp/cvs-serv2733/Effects

Modified Files:
	landmass.eff 
Log Message:
Rewrote landmass geometry shader

I did several optimizations, including reducing to a bare minimum
shader computations and producing the geometry as one tristrip with
degenerate triangles. The result was an increase from 14 fps to 51 fps
(NVidia 8600M, ufo, ksfo).


Author: Tim Moore <[email protected]>


Index: landmass.eff
===================================================================
RCS file: /var/cvs/FlightGear-0.9/data/Effects/landmass.eff,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -r1.10 -r1.11
--- landmass.eff	11 Apr 2010 06:09:07 -0000	1.10
+++ landmass.eff	22 Apr 2010 14:56:34 -0000	1.11
@@ -87,7 +87,7 @@
         <vertex-shader>Shaders/landmass-g.vert</vertex-shader>
         <geometry-shader>Shaders/landmass.geom</geometry-shader>
         <fragment-shader>Shaders/landmass.frag</fragment-shader>
-        <geometry-vertices-out type="int">20</geometry-vertices-out>
+        <geometry-vertices-out type="int">18</geometry-vertices-out>
         <geometry-input-type>triangles</geometry-input-type>
         <geometry-output-type>triangle-strip</geometry-output-type>
         <attribute>


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