CVS: data/Effects landmass.eff,1.10,1.11
Tim Moore <[email protected]> Thu, 22 Apr 2010 09:56:37 -0500
| Newsgroups | gmane.games.flightgear.cvc |
|---|---|
| Message-ID | <[email protected]> |
Update of /var/cvs/FlightGear-0.9/data/Effects In directory baron.flightgear.org:/tmp/cvs-serv2733/Effects Modified Files: landmass.eff Log Message: Rewrote landmass geometry shader I did several optimizations, including reducing to a bare minimum shader computations and producing the geometry as one tristrip with degenerate triangles. The result was an increase from 14 fps to 51 fps (NVidia 8600M, ufo, ksfo). Author: Tim Moore <[email protected]> Index: landmass.eff =================================================================== RCS file: /var/cvs/FlightGear-0.9/data/Effects/landmass.eff,v retrieving revision 1.10 retrieving revision 1.11 diff -u -r1.10 -r1.11 --- landmass.eff 11 Apr 2010 06:09:07 -0000 1.10 +++ landmass.eff 22 Apr 2010 14:56:34 -0000 1.11 @@ -87,7 +87,7 @@ <vertex-shader>Shaders/landmass-g.vert</vertex-shader> <geometry-shader>Shaders/landmass.geom</geometry-shader> <fragment-shader>Shaders/landmass.frag</fragment-shader> - <geometry-vertices-out type="int">20</geometry-vertices-out> + <geometry-vertices-out type="int">18</geometry-vertices-out> <geometry-input-type>triangles</geometry-input-type> <geometry-output-type>triangle-strip</geometry-output-type> <attribute> ------------------------------------------------------------------------------