Re: The endless influx of low-quality, low-realism, quantity-over-quality aircraft into FGAddon

Anders Gidenstam <[email protected]>
Newsgroups gmane.games.flightgear.devel
Message-ID <CAOKJ0sQpXYsmbhsVjGj7Pq-kxQsT7N4MrPw9tpsju+qCDkU1Gg@mail.gmail.com>
Hi,

On Fri, 22 May 2026 at 13:56, SP-NTX -FlightGear
<[email protected]> wrote:
...
> What I mean by this is why in the hell you consider FGAddon being a sandbox the only viable option? I would perfectly understand
> it had it been the only easy option to download/host aircraft. Nowadays there are more tutorials on how to download aircraft from
> github gitlab etc. and I believe almost everyone has flown in aircraft downloaded from outside the FGAddon. By having *any* kind
> of guidelines for FGAddon other than "do whatever you want #freedom as long as GNU GPL' it would dramatically improve the end
> user experience.

To me the FGAddon is the best place to put an aircraft (and perhaps
car / boat / etc.) to make it available and build on to any FligtGear
developer and/or user. Other places could go unavailable, e.g. if the
main author die. That we have one such main repository owned
by the FlightGear group is, to me, very good. If we authors to the
things in it would grade our stuff in there fairer to make it easier
for a
user to find what she/he looks for it would have been even better.

Cheers,
Anders
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