Re: The endless influx of low-quality, low-realism, quantity-over-quality aircraft into FGAddon
Anders Gidenstam <[email protected]>
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <CAOKJ0sQpXYsmbhsVjGj7Pq-kxQsT7N4MrPw9tpsju+qCDkU1Gg@mail.gmail.com> |
Hi, On Fri, 22 May 2026 at 13:56, SP-NTX -FlightGear <[email protected]> wrote: ... > What I mean by this is why in the hell you consider FGAddon being a sandbox the only viable option? I would perfectly understand > it had it been the only easy option to download/host aircraft. Nowadays there are more tutorials on how to download aircraft from > github gitlab etc. and I believe almost everyone has flown in aircraft downloaded from outside the FGAddon. By having *any* kind > of guidelines for FGAddon other than "do whatever you want #freedom as long as GNU GPL' it would dramatically improve the end > user experience. To me the FGAddon is the best place to put an aircraft (and perhaps car / boat / etc.) to make it available and build on to any FligtGear developer and/or user. Other places could go unavailable, e.g. if the main author die. That we have one such main repository owned by the FlightGear group is, to me, very good. If we authors to the things in it would grade our stuff in there fairer to make it easier for a user to find what she/he looks for it would have been even better. Cheers, Anders