Re: The endless influx of low-quality, low-realism, quantity-over-quality aircraft into FGAddon

Alan Teeder <[email protected]>
Newsgroups gmane.games.flightgear.devel
Organization home
Message-ID <[email protected]>
Could we have a special category for well developed aircraft?

To be admitted to this category a list of criteria should met. These 
should include performance measurements, systems modelling, cockpit 
details, load and balance, and aircraft handling. This last will be the 
most difficult as there is little or no real world data available for 
checking against. (Handling will however be simple for the Airbus family 
as they have command steering and, apart from the A300, no manual reversion)

These criteria should not necessarily  leave out YASim aircraft, as 
there is no reason why these aircraft cannot be made to meet the 
requirements - all that is needed is lots of flight testing and tweaking 
to tune the model to be like the real aircraft.

There are plenty of bad JSBsim aircraft in our library. Most seem to 
have a basic Aeromatic model, others have a very simple , single flight 
case, set of derivatives taken from Roskham  or other text book, and 
Datcom is quite capable of giving bad results.

Alan

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