Re: Shared Model Cleanup and Improvements Repo
Torsten Dreyer <[email protected]>
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <0102019e6af21959-73e342c4-3739-453f-a05b-428f7234034c-000000@eu-west-1.amazonses.com> |
Am 27.05.26 um 21:31 schrieb Israel Emmanuel: > Nice! Ive got some models I'll end up uploading in a week or two, and > I'll let you know how it goes. Excellent! Thanks. Torsten > > Get Outlook for Android <https://aka.ms/AAb9ysg> > ------------------------------------------------------------------------ > *From:* Torsten Dreyer <[email protected]> > *Sent:* Wednesday, May 27, 2026 12:24:56 PM > *To:* [email protected] > <[email protected]> > *Subject:* Re: [Flightgear-devel] Shared Model Cleanup and > Improvements Repo > > > Am 12.05.26 um 16:27 schrieb Stuart Buchanan: >> Hi Folks, >> >> Collating various responses together: >> >> On Fri, May 8, 2026 at 8:06 AM Torsten Dreyer <[email protected] >> <mailto:[email protected]>> wrote: >> >> Okay - I'll come up with a feature in the scenery database to >> allow glTF >> models next to AC3d models so we have something to play with. >> >> >> Thanks. >> > This is now implemented. You can add gltf models in the scenery > database web frontend. They just live in the database and are not > (yet) exported nowhere. > > It is just the beginning - once the process turns out to be useful, > I'll extend the exporter script to provide the models to the ws30 > terrasync infrastructure. > > Please try it out and provide feedback. > > Torsten > > > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel