Re: WS3.0 Philosophy and Status

James Turner <[email protected]> Thu, 28 May 2026 11:58:13 +0100
Newsgroups gmane.games.flightgear.devel
Message-ID <[email protected]>

> On 28 May 2026, at 11:33, Daniel Overbeck via Flightgear-devel <[email protected]> wrote:
> 
> This might be a bit off-topic, but do you think there's a way to save the WS3.0 coastlines in SVG format?

if you want vector coastline data, I’d recommend you to:

	https://www.naturalearthdata.com/features/

They have the data in SHP, which is appropriate for Geospatial vector data : SVG is probably not a good choice, since it’s cartesian, whereas SHP is WGS84 (or at least, it is for NaturalEarth - technically SHP supports arbitrary coordinates basis).

Those are the data files I used (and already ship with FG!):

	https://gitlab.com/flightgear/fgdata/-/tree/next/Geodata?ref_type=heads

… which are used for the launcher map diagram, and I have planned tasks (soon!) to use them in the in-Sim Canvas map on next:

	https://gitlab.com/flightgear/flightgear/-/work_items/3405

Of course, this data will not align *exactly* with the coastline data in WS30, but it should be ‘pretty close’, depending on your intended use case.

Kind regards.
James

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