Re: Experimental DSM-based terrain renderer with streamed orthophotos
Stuart Buchanan <[email protected]> Tue, 2 Jun 2026 17:23:31 +0100
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <CAP3ntyuNoc_YF=o7da0gMMhCWhX3jrkPx34cA49ucqpggttUpg@mail.gmail.com> |
Hi, On Tue, Jun 2, 2026 at 5:13 PM Israel Emmanuel <[email protected]> wrote: > Oh, that might be interesting. So one query to a WMTS server would return > all the LODs, or would you still have to make individual requests for each > one? > I think we would make individual requests for each one. There's no point in downloading all the LoDs for a 1x1 degree tile if we aren't going to see them all, and the aim of WMTS etc. is that you just request what you need. > Also, I suppose a solution to this might be to have orthos download as > LODs become visible. This might not work as all the LODs for a single tile > are downloaded at once IIRC, but it might be something that can work a bit > differently. > Making this up as I go along: Yes - the idea would be that the ortho is requested (from disk/http) as FlightGear loads the WS3.0 scenery tiles. This happens in a bunch of separate threads, and would only replace the existing visible tile when it is complete. So from a user perspective all that would happen is that scenery would update a bit slower the first time as we download the ortho. -Stuart _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel