Re: c172p in fgdata
Scott Giese <[email protected]> Tue, 23 Jun 2026 07:20:28 -0500
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <[email protected]> |
Not a concern for me. regarding the packaging scripts... I think you are saying the release packages will still contain the C172p, but using a different method. Does this require a configuration change to how the Launcher is shipped? Trying to understand how a new user will still get the UFO and C172p out-of-box. Scott On 6/23/2026 3:52 AM, Stuart Buchanan wrote: > Hi Folks, > > As you will know, we currently have two aircraft in the fgdata git > repo - the ufo and c172p. The c172p is synced manually by me on an > irregular basis from the c172p-team repo. Thanks to the c172p-team > for their work maintaining and improving the aircraft. > > Our packaging scripts are capable of packaging up the c172p directly > from the c172p-team repo instead, so we could just remove the c172p > from fgdata. Doing so would remove the dependency on someone doing a > manual sync, keep the packaged c172p more up to date, and reduce the > size of fgdata. > > The downside to this approach is that folks using git fgdata would > no-longer have a real aircraft available for testing within fgdata > itself. > > Is that an issue for any developers? > > Personally, I have external aircraft checkouts already, and spend most > of my time "flying" the ufo! > > Best regards, > > -Stuart > > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel