Re: TerraSync Mirror Request (additional information needed)

James Turner <[email protected]> Fri, 26 Jun 2026 13:10:51 +0200
Newsgroups gmane.games.flightgear.devel
Message-ID <[email protected]>

> On 26 Jun 2026, at 11:04, Yazin Tantawi via Flightgear-devel <[email protected]> wrote:
> 
> I'm reaching out to offer hosting a TerraSync mirror on our servers. We'd be happy to contribute to the project in this way if it's useful.
> Could you let us know whether additional mirrors are currently needed, and what the actual requirements look like? (e.g.: disk space, bandwidth, sync method, etc.) 
> Any existing documentation for this would be appreciated.
> 

Thank you for the kind offer, but right now we’re mostly transitioning to using a scalable platform for all the content (Bunny CDN). This means that ad-hoc mirroring only makes sense for particular use cases, as opposed to general end-users. 

(Eg if a university was using FG as part of a course, it might conceivably make sense for that org to run a local mirror internally, is the kind of thing I mean)

As we get more understanding with the CDN, this might change again, and there are a few assets where we know the CDN is uneconomic, but I want to get more usage information before changing things up again. (Every previous CDN outage, since we switched to it, was caused by our upstream going offline, and that failure mode is now gone)

Kind regards,
James

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