Should FlightGear redesign its UI for Next?

Philips Nguyen <[email protected]>
Newsgroups gmane.games.flightgear.devel
Message-ID <CAKX87KmoxD9idH+k_8t=4b4yo4AGRxdvtB=R7GZLEuLKUT_12A@mail.gmail.com>
Hello everyone,

I am examining the current Qt launcher of FlightGear and considering
whether it would be beneficial to redesign its UI for Next.

Before doing anything, I just want to make sure that both developers and
users are interested in the redesign and figure out what particular aspects
of the current launcher created the most issues from a UI or UX
perspective.

Some points worth evaluating are as follows:

* The general navigation and the page layout
* The Summary page before the flight
* Selecting and searching for an airplane
* Setting the environment, location, and settings
* Where the Fly button stays
* Spacing, typography, responsiveness, and continuity of the visual flow of
the UI
* Accessibility of the product and its keyboard navigation

The objective is not to eliminate any existing functionality or create a
new backend for the launcher but rather to make the visual appearance and
usability better.

What do you think is confusing, old-fashioned, inefficient, or hard to use
in the existing version of the launcher?

Would a redesign of the launcher be beneficial for Next?

Kind regards,

Philips

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