Re: Should FlightGear redesign its UI for Next?
James Turner <[email protected]>
| Newsgroups | gmane.games.flightgear.devel |
|---|---|
| Message-ID | <[email protected]> |
> On 5 Aug 2026, at 09:18, Philips Nguyen <[email protected]> wrote: > > Thanks, James. I'm withholding my work for now. I have an idea: since Next is still undergoing development, I'll continue to spot pain points and fix them. And after the current Next becomes stable with in-sim redesign using Canvas, can we redesign the UI of Launcher, since there aren't any other UI overhauls competing for resources or attention? Yes of course, but again if you want to contribute to the UI, helping improve the ‘new UI’ on next, in terms of creating styles, thinking about visual layout, usw. And again, adding key navigation / accessibility to the launcher on *stable* is also very welcome, or addressing specific pain point : it’s just ‘totally reworking the layout’ I don’t think is a useful thing to focus on at this point in the development cycles of stable or next. *But*, it’s an open-source project, in the end you work on what you want to work on. Kind regards, James _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel