Re: Question about pick animation

Josh Davidson <[email protected]>
Newsgroups gmane.games.flightgear.devel
Message-ID <DS7PR07MB773448C870B1711CA5240DB7CCDC2@DS7PR07MB7734.namprd07.prod.outlook.com>
Is not the issue. Yes, works fine. When the thing is rotated a bit, the bindings work fine. The problem is the pick actuation. In fact I added that nasal binding in the debug process, initially it wasn't there.

--
Josh Davidson
________________________________
From: Dany via Flightgear-devel <[email protected]>
Sent: Wednesday, August 12, 2026 08:43
To: [email protected] <[email protected]>
Cc: Dany <[email protected]>
Subject: Re: [Flightgear-devel] Question about pick animation

Le 12/08/2026 à 14:54, Josh Davidson a écrit :
      <animation>
            <type>pick</type>
            <object-name>AsiBugs</object-name>
            <action>
                  <button>0</button>
                  <repeatable>false</repeatable>
                  <binding>
                        <command>property-toggle</command>
                        <property>systems/performance/asi-bugs</property>
                  </binding>
                  <binding>
                        <command>nasal</command>
                        <script>gui.popupTip("TEST");</script>
                  </binding>
            </action>
      </animation>

Am I doing something wrong here or is this a bug I should file?


<script>gui.popupTip("TEST");</script>
In the semicolon ( ; ) appropriate here ?

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