Re: Re : Re: torque and force computation

Erik Hofman <[email protected]>
Newsgroups gmane.games.flightgear.flightmodel
Message-ID <[email protected]>
BONNEVILLE David wrote:
> Thank you Curtis for your quick answer.
> I have seen that YAsim is easier to understand, but it's been a while since i
> did mathematics ;)

> Well my problem is that i have to use the LaRCsim model... I have access to many
> values such as wing surface, aero chord, inertia moments on X, Y and Z, rudder,
> elevation and aileron coefficients, max angles for the commands, wind
> coordinates, but i really don't know how to mix them all. If anybody feels more
> confortable with maths and know what i mean, please feel free to answer. Maybe i
> will need more values but which ones ...

This actually sound more like you want to use JSBSim instead.
See http://www.jsbsim.org for more information.

Erik

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