Re: Prop mass and bsfc figures for YASim
Lee Elliott <[email protected]>
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday 08 February 2005 02:35, Andy Ross wrote: > Jim Wilson wrote: > > I am assuming now you are suggesting that we should apply > > the weight of the prop in kg to the above simplified formula > > to get a starting number. > > Yes. Mass in kg, radius in meters. > > > What sort of effect would this setting have on YASim > > specificly? Would this be limited to things like the speed > > at which RPM increases/decreases? Should I worry about > > trying to find a better number for the P-51D? > > It would also affect the gyroscopic inertia of the prop, which > is what causes the nose to yaw slightly at high pitch rates > (and pitch slightly at high yaw rates). A *very* high number > would make the plane difficult to fly and the prop would take > forever to get to change RPMs -- so much energy would be > stored in it that it would spool more like a jet. > > But I'd expect the numbers would have to be way off to produce > any real problems. The steady state flight characteristics > don't care about this value at all. When in doubt, aim low, > I'd guess. > > Andy Thanks to all for the input/comments - at least I should be able to come up with some numbers that are in the ball park... ...instead of the car park:) LeeE _______________________________________________ Flightgear-flightmodel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-flightmodel 2f585eeea02e2c79d7b1d8c4963bae2d