Re: Using flightgear with SIMULINK
bass pumped <[email protected]> Sun, 22 May 2005 15:47:28 -0500
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
Thanks for responding immediately. > I don't think FlightGear can act as you are hoping without some fiddling > around. You want FlightGear to read pilot input, send it out to matlab, > have matlab process it, and then send pilot inputs back to FG. If you > do this, you will have contention between the raw pilot inputs and the > processed pilot inputs. You would either (a) need to map the raw pilot > inputs to a separate area of the property tree, then send those over to > matlab, and then return the processed pilot inputs to be stored in the > standard property tree that the FG FDM is using for pilot input. Or (b) > you could write some separate module to take pilot input (completely > outside flightgear) and then pass it to matlab, crunch it, and pass the > processed values back to FG. I knew that there might be a problem when it came to that. Of the two options you suggested, could you elaborate on how to implement the first one for me and/or also link me to material where I may be able to read up about it. > You need to look at the definition of the specific structure that is > being sent ... probably FGNetFDM and FGNetCtrls ... in > src/Native/net_fdm.hxx and src/Native/net_ctrls.hxx respectively. You > can include these structures in other code, slurp in the packet over the > net and reference the values directly. I'll take a look at it. Regards, Sayeed _______________________________________________ Flightgear-flightmodel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-flightmodel 2f585eeea02e2c79d7b1d8c4963bae2d