Need help with Blender texturing
Roberto Inzerillo <[email protected]> Tue, 14 Feb 2006 15:05:07 +0100
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
I have a few airport ground traffic 3d models which I can export to .obj
in order to import them into Blender and then save the final result as
.ac format, in order to get it into FGFS.
I have a problem with textures which are not imported into Blender.
Cololerd materials assigned to faces are correctly imported, that's not
a problem, the textures miss totally.
I really don't know Blender so I feel a little lost. Is there someone
out there who has some spare time to point me in the right direction in
order to get those models look nice? I prefer using textures for getting
nice visual results and enrich the model with details instead of using
high-poly models, so I hope I get that done before going on with
building more (mostly not satisfying) ground traffic vehicles.
.ac files are to be found at http://www.geocities.com/robitabu/
I can provide .obj files too.
Cheers,
Roberto
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