RE: YASim prop discing and turboprop engine
"Berndt, Jon S" <[email protected]> Thu, 23 Mar 2006 15:28:21 -0600
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <668A234903FF62468051616AD5469BD2018B1626@escmsg01.escg.jacobs.com> |
> JSBSim is more tractable than MSFS. As Jon mentioned > below, perhaps the new Markup Language would enable setting > two independent flap-like surfaces which have a virtual > deflection dependent on individual Prop Thrust. > > Some time ago I mentioned there is a NASA report on > 'Performance of Light Twins'. It goes into a lot of detail > on prop effects. Much more than one would want. > > Ron Followups to new topic: JSBSim Aero Modeling with Propwash Effects Jon ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642