How to build a model from Aeromatic output?
"Antonio Almeida" <[email protected]> Fri, 21 Jul 2006 11:34:24 +0100
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
Hello! I'm trying to learn about creating aircraft models for FlightGear (JSBSim). I used JSBSim's Aeromatic tool to create the 3 XML files (aircraft, engine, propeller) but I don't know how to turn these into a model. From looking at other models, it seemed that there has to be a sort of "main" file, something like myairplane-set.xml. I've been trying to reverse engineer existing models, but that approach is all but elegant. I searched the whole FlightGear website but couldn't find any documentation on creating aircraft models - did I miss it? Can anyone recommend some sort of tutorial where I can learn how to build the *-set.xml files? Thanks. Regards, Antonio Almeida ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-flightmodel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-flightmodel