How to build a model from Aeromatic output?

"Antonio Almeida" <[email protected]> Fri, 21 Jul 2006 11:34:24 +0100
Newsgroups gmane.games.flightgear.flightmodel
Message-ID <[email protected]>
Hello!

I'm trying to learn about creating aircraft models for FlightGear (JSBSim).

I used JSBSim's Aeromatic tool to create the 3 XML files (aircraft, engine,
propeller) but I don't know how to turn these into a model. From looking at
other models, it seemed that there has to be a sort of "main" file,
something like myairplane-set.xml. I've been trying to reverse engineer
existing models, but that approach is all but elegant.

I searched the whole FlightGear website but couldn't find any documentation
on creating aircraft models - did I miss it? Can anyone recommend some sort
of tutorial where I can learn how to build the *-set.xml files?

Thanks.

Regards,
Antonio Almeida

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