hello a question
"lina maria perez perez" <[email protected]> Thu, 30 Aug 2007 17:08:37 -0500
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
My name is lina and I am new in this thing but I'm trying to learn, now I'm
trying to make the model of an helicopter that I need for my project, but
there are some things that I don't understand, this is
fuselage: This defines a tubelike structure. It will be given an even
mass and aerodynamic force distribution by the solver. You
can have as many as you like, in any orientation you please.
ax,ay,az: One end of the tube (typically the front)
bx,by,bz: The other ("back") end.
width: The width of the tube, in meters.
taper: The approximate radius at the "tips" of the fuselage
expressed as a fraction (0-1) of the width value.
midpoint: The location of the widest part of the fuselage,
expressed as a fraction of the distance between A and B.
I don't know how to define my fuselage, I know that the helicopter have full
lenght of fuselaje=1220mm(48.03'') and full width fuselage=140mm(5.51'')
(The helicopter is an aeromodel titan raptor 50) but don't know how to
relate it, the part that I have most confuse is in ax,ay,az: One end of the
tube (typically the front), bx,by,bz: The other ("back") end. I don“t know
how to made this part. and all, haw I say I'm new in this but I hope that
you can help me.
Thanks a lot.
LINA.
-------------------------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems? Stop.
Now Search log events and configuration files using AJAX and a browser.
Download your FREE copy of Splunk now >> http://get.splunk.com/
_______________________________________________
Flightgear-flightmodel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-flightmodel