Re: Core

Arnt Karlsen <[email protected]> Sun, 15 May 2011 13:35:52 +0200
Newsgroups gmane.games.flightgear.flightmodel
Organization ..ing.Arnt.Karlsen
Message-ID <[email protected]>
On Sun, 8 May 2011 10:29:34 +0200 (CEST), [email protected] wrote in
message <[email protected]>:

> Hi, Bob refers to the newest version of the old IL-2 Sturmovik combat
> flight sim. The same development team released Cliffs of Dover
> (formerly known as Battle of Britain), after many years of delay. I
> don't have the new game, but judging from the the old IL-2 history,
> it is clear that the Russian developers have got other priorities
> than optimizing their SW onto the latest PC platforms. Their main
> priority is to get the simulation of old aircraft and their weapon
> systems to the maximum detail. which is a great challenege,
> considering that many of those aircraft don't exist anymore, their
> documentation is limited, and the eyewitness accounts are
> conflicting.  This was the main reason for a delay up to 5 years, and
> everything else was 2nd priority. Maybe visuals (e.g., weather,
> aircraft shadows etc) was 2nd prio and then everything else was
> 10th....

..any way we can have them come over to us, too?  As the original 
authors of their own code, art and models, they are legally able 
to dual-license their own work in IL-2 Sturmovik, under both the 
IL-2 Sturmovik license (EULA?), and, under the GPL which we use 
in FlightGear, which again means each IL-2 author is able to 
join the FlightGear community with his (or her) own work, 
without having to leave the IL-2 Sturmovik community. :o)

..welcome aboard. ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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