Re: A little help
Ron Jensen <[email protected]> Sun, 14 Oct 2012 07:40:17 -0600
| Newsgroups | gmane.games.flightgear.flightmodel |
|---|---|
| Message-ID | <[email protected]> |
On Saturday 13 October 2012 19:22:11 Leandro Santos de Lima wrote:
> Hi, good evening!
>
> I am studing some features of JSBsim and I need to get some flight and
> simutation properties. Many of them I have no trouble but some have been
> hard to get. They are:
>
>
> - Drag force;
> - Lift force;
> - Inside force;
> - Traction force;
> - Roll moment;
> - Yaw moment and
> - Pitch moment.
>
> I have used a property-list protocol like this:
>
> <PropertyList>
>
> > <generic>
> > <output>
> > <binary_mode>false</binary_mode>
> > <var_separator>\t</var_separator>
> > <line_separator>\r\n</line_separator>
> > <preamble>t\t VT\t alfa\t beta\t phi\t theta\t psi\t P\t Q\t R\t
> > H\t deltaA\t deltaE\t deltaR\t D\t L\t Y\t T\t \bar{L} M\t N\t</preamble>
> > <postamble></postamble>
> >
> > <chunk>
> > <node>/fdm/jsbsim/sim-time-sec</node>
> > <type>float</type>
> > <format>%.4f</format>
> > </chunk>
> >
> > <chunk>
> > <node>/velocities/airspeed-kt</node>
> > <type>float</type>
> > <format>%.4f</format>
> > </chunk>
>
> but I have no idea of the property node to get those properties.
>
>
> Could someone help me?
>
> All the best,
> Leandro Lima
Assuming you're using FlightGear, look in /fdm/jsbsim, you'll find these
folders:
accelerations - output accelerations
aero - working folder for aerodynamics
atmosphere - output on what the atmosphere is locally
attitude - yaw pitch roll
fcs - working folder for the flight control system
* forces - forces acting on the model in various frames
gear - working folder for contact points
ic - initial conditions
inertia - vehicle mass and cg
inertial - navigation stuff
metrics - data on vehicle lengths and areas
* moments - moments acting on the model in various frames
position - output position
propulsion - working folder for engines and thrusters
simulation - simulation control stuff
systems - model systems, fuel control or other things
velocities - output velocities
It sounds like you're looking for:
(the w in fwx is for wind frame)
forces/fwx-aero-lbs == drag
forces/fwy-aero-lbs == side
forces/fwz-aero-lbs == lift
(the b in fbx is for body frame)
forces/fbx-prop-lbs == thrust (longitudinal)
forces/fby-prop-lbs == side component of thrust
forces/fbz-prop-lbs == vertical component of thrust
moments/l-total-lbsft == roll moment
moments/m-total-lbsft == pitch moment
moments/n-total-lbsft == yaw moment
Hope that helped,
Ron
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