Re: Photo "Plan B" interim results
"Curtis L. Olson" <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
mat churchill wrote: > Have got some terrain following photo scenery working. > > http://freespace.virgin.net/mamaloucos.circus/Flightgearweb/index.html > > I have noticed Terragear doesn't know that Flightgear doesn't care about > material names. If a material name is not in the "library", FlightGear will look for a texture by that name in the same directory as the .btg file. If it finds a texture, it will immediately load it and build a library entry on the fly. > I created /data/Textures/Photo and added 20 new photo > images (made with chop.pl), each with their own material name and > details in materials.xml. Flightgear is having no problem using them. Yes, this is how chop.pl was intended to work. > However tguserdef seems to need the material name to be one of the > standard Flightgear materials. So the only way I can assign the photo > images to the scenery squares I have made is to use Flightgear Scenery > Designer to do it after I have built the .btg files (this is very slow). > Is there a command I can pass to tguserdef to allow it to use any > material name, or can I modify it to not care ? > > I am quite happy with the results given they are a prototype, but am > getting annoying creases in the terrain where the "photo squares" I have > made join. Does anyone have any ideas on how to stop this ? Yes, what you want to do is simply divide up the line segments along the edge so that there is a point every couple hundred meters or so. You probably want to play with the exact distance to find a balance between polygon count and seam minimization. > Needless to say having a lot of fun, would appreciate any comments on > the above. Glad someone is playing with this stuff. The results look great! Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.flightgear.org/~curt http://www.flightgear.org