Re: Airports
David Luff <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Jon Stockill writes: > I've been thinking about the problems we were discussing with airport > generation, hole polys, and multiple runs of genapts, and have come up > with this solution: > > #!/usr/bin/perl > <snip> > > exit 0; > > Feed it the path to a directory full of taxiway files (as produced by > taxidraw), followed optionally by the path to the airports file (if it's > not on the predefined path) and it will spit out a runways.dat file with > all the updated airfields replacing the original unmodified ones. > > Could the solution to our airfield management problem be as simple as > storing twy files in cvs, then updating a local copy, and running this > script followed by genapts? Hi Jon, FWIW, I've been in correspondance with Robin Peel, and I'm now modifying TaxiDraw to be able to import and export X-Plane format data. This should hopefully make the appearance in the master data of layouts contributed from FG developers much quicker. I'll modify the TaxiDraw pages to make clear that X-Plane format only should be submitted to Robin when done. I'll be saving your script though - should come in handy! I still think that TerraGear ought to be robust to multiple airport sources though, but it's not a big deal. Cheers - Dave