Re: Caribbean map done, how to see it?
Alex Romosan <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Kabutor <[email protected]> writes: > Hi > > At last I made everything, as shown in the tutorial, but I didn't add > any airport, the final use of the map is for a pirates game (check > freebooters) as the developer are thinking about moving into 3D, and > terragear/simegar looks like an easy approach (I think so, Im testing > it) > > So i build the map of w090n20 (center of caribbean if Im not wrong) > and i try to see it in 3D, i try with FlightGear and as noted in the > tutorial I ran > > FG_SCENERY=./Scenery fgfs --fdm=magic --disable-panel > > and i see a lot of sea, i tried to move, but only managed to see more flightgear starts by default at sfo (san francisco airport). you will also need to specify the latitude and longitude of your starting point: something like --lat=23 --lon=-84 --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | | automatism and other passive states) to systematize confusion | | and thus to help to discredit completely the world of reality. |