Hello Again,
> Try adding the following to the top of Array.h:
>
> #include <string.h>
>
> When I see these sorts of errors I usually type "man memcpy" and the man
> page should tell you which includes you need to have in the file.
Thanks Curt. That was fixed, but new one came up during make...
if g++ -DHAVE_CONFIG_H -I. -I. -I../../../src/Include
-I/usr/include/glib-1.2 -I/usr/lib/glib/include -I/usr/local/include
-I/usr/include/glib-1.2 -I/usr/lib/glib/include -I/usr/X11R6/include -g
-O2 -MT output.o -MD -MP -MF ".deps/output.Tpo" -c -o output.o
output.cc; \
then mv -f ".deps/output.Tpo" ".deps/output.Po"; else rm -f
".deps/output.Tpo"; exit 1; fi
output.cc:4:21: streambuf: No such file or directory
make[3]: *** [output.o] Error 1
make[3]: Leaving directory `/flightgear/TerraGear-0.9.5/src/Prep/Terra'
>
> I should also point out the scenery for the entire world is already
> built and available for download from the flightgear web page. You are
> welcome to build your own scenery ... you may wish you use a different
> combination of data sources, or add/fix airports ... but you don't need
> to do this if you just want to fly around familiar country.
Yeah, that's what I thought, but I have the scenery loaded, but the
airports, that I would like to play with EFHK, EFHF do not match with
the airport definition file. Well it is different also in my system as
the FG FAQ states, that $FGROOT/Airports/default.apt.gz is the
definition file. Well I do not have it. In Airports I have two files,
basic.dat and runways.dat, that seem to have the same syntax as the
default.apt. Should these work??
In runways.dat for EFHK there are 3 runways specified and in scenery I
can see only 2. The 04L is not there. Also the runway lights can be seen
only in one direction of the runway. E.g. 04R is ok, but nothing in 22L.
So the FAQ says "You can add your airport to the
$FGROOT/Airports/default.apt.gz file, but to get the airport to show up
visually, you will have to rebuild the scenery around the airport.", so
I thougth I should rebuild to be able to get the updated fields/airports
to show up.
I have a ton of questions about the system, but lets start with these
and once I have gotten a bit more familiar with the system (FG,TG and
LINUX), then I hope I will not as stupid questions from you.
What I would like to do with the FG/SimGear is, that I could use the
created scenery and could input LAT,LONG,ALT,HEADING,PITCH,ROLL,YAW from
serial port and make the engine (SimGear??) to position the camera with
those parameters. I did this with MSFS 2000 + FSUIPC interface with
VisualBasic, but it is a bit too slow.
BR,
Jussi
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