Re: genapts

"Dale Edmons" <[email protected]> Tue, 02 Nov 2004 15:26:32 -0800
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
TerraGear developers discussions <[email protected]> writes:
>Dale E. Edmons wrote:
>
>
>> Hi all,
>>
>
>> days).  It would seem that if a second set of very low resolution 
>> tiles were available fgfs could load low resolution tiles from the 
>> maximum viewing distance to some inner viewing radius (say 60km) and 
>> then unload the lores tile and switch in the high resolution tile.  
>> The low resolution tiles would essentially just provide the skyline so 
>
>
>
>The difficulty with multiple LOD for terrain tiles is matching up the 
>edges so that no cracks show.  Cracks are much more visible and annoying 
>than you might first suspect, and they aren't always trivial to hide.  
>People have devised a number of different schemes to handle the edge 
>matching, none of which are perfect.  It still might be worth pursing 
>something, and if we did, I'd be in favor of putting skirts around all 
>the tiles as an attempt to hide the cracks, then we'd have to live with 
>the edges not matching up perfectly, but perhaps it wouldn't be so 
>noticable.

Doing skirts would be a very good idea.  It would help now.  I hate thinking I
see the lead in lights to the runway but its a tile boundry.  Skirts first. 
Skirts first!   :)
>
>
>Regards,
>
>
>Curt.
>
Dale


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