Re: Query about Resolution

"Curtis L. Olson" <[email protected]> Tue, 30 Nov 2004 14:53:59 -0600
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
Dale E. Edmons wrote:

> senthil kumar wrote:
>
>> Hai,
>>  
>>                     When I go to the height of 2,00,000 ft, I can 
>> view the world from that height as a square area. Which doesn't match 
>> with the real world. I think it should be circular form... Am I correct?
>>                                 2. What's the resolution of the 
>> flightgear visual?
>>  
>>
>> Regards,
>> M.Senthil Kumar
>
>
> Actually, its a lowres polyhedron.  I guess the space flight models 
> are out of the question for now.  :)


For what it's worth, JSBsim claims to support orbital dynamics, but the 
FG scenery subsystem is not designed to render realistic views from this 
far out ...

Curt.

-- 
Curtis Olson        http://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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