Re: Fans vs faces
"Curtis L. Olson" <[email protected]> Fri, 28 Jan 2005 10:23:41 -0600
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Ivo wrote: >Hi all, > >I was wondering about the following. It appears to me that 99% of the >0.9.7/8 FG scenery is solely made out of triangle fans. Only a few tiles >use triangle faces, mainly near the poles and airports. This seems a little >odd to me. For example, I assumed all roads and rivers would have been >triangle strips, but instead those consist of multiple fans too. > >Can anybody explain me why this is the case? Any particular reason or design >issue I'm overlooking? > > Fans seemed like a good idea at the time, and I haven't gotten back to writing a tri stripper. I know that there is existing code, but what I have found and tried is *buggy* so we need to write something ourselves. Even if it isn't quite as optimized ... our stripper code needs to be rock solid and always produce correct results. Curt. -- Curtis Olson http://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d