Re: 64 bit avail

Jason Cox <[email protected]> Thu, 28 Jul 2005 15:56:53 +1000
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <1122530213.25632.28.camel@linux>
Alex,
	I have finaly got some scenery out of terrgear and it is non
functioning. all scenery is bigger than the current version downloaded.
Scenery dosn't run and when I start fg with the new scenery is report
"Failed to find runway 28R at airport YPAD"
So I gess wee need to look at the binary scenery generation and see if
we can not change some of the types to be more 32bit freindly....
Jason




On Mon, 2005-07-25 at 19:06 -0700, Alex Perry wrote:
> From: "Corrubia, Stacie K" <[email protected]>
> > Does anyone us a 64-bit machine to create scenery files?
> 
> I've got quite a few around ... they're AMD64 running Debian pure64.
> All currently have a bunch of proprietary software on their drives.
> (a) I can get permission to temporarily swap out a hard drive, or
> (b) Whoever wants access to the machine can sign the corporate NDA.
> 
> Probably the biggest obstacle to (a) is actually getting hold of a
> laptop form factor disk drive.  We don't have any spare ones around.
> Unless someone with a more convenient solution responds in the interim,
> I'll look into the details of setting up a public machine in 16 hours.
> 
> Alex.
> 
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