Re: The continuing saga of trying to get TG to work . . .
Chris Metzler <[email protected]> Sat, 8 Apr 2006 00:43:28 -0400
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
--===============1680540979== Content-Type: multipart/signed; boundary=Sig_1x15COQGpDqwU0iPliOGU0N; protocol="application/pgp-signature"; micalg=PGP-SHA1 --Sig_1x15COQGpDqwU0iPliOGU0N Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Thanks for replying Jon. I was getting ready to repost, or make a pathetic plea for suggestions, or something. On Fri, 7 Apr 2006 16:13:39 -0000 (Local time zone must be set--see zic=20 manual page) Jon Stockill wrote: > On Thu, March 23, 2006 8:13 am, Chris Metzler wrote: >=20 > > Finally, time to create the scenery. The server beeped a bunch, > > showing unprintable characters in the location just like hgtchop > > had. When it was done, there was no Scenery/ directory. In the > > Status/ directory though, there were a zillion files of the form > > (tile_number).failed, one for every file in the region. >=20 > All the beeping sounds very much like you're dumping data that should be > going to a file to stdout instead. That would explain the lack of > output. I understand what you're saying, but I don't know if that's right. It's embedded in the middle of text status messages being written to stdout. It happens right from the beginning, in fact, when I run hgtchop. I'm messing with just one SRTM1 file -- N38W086.hgt.zip -- and this is what happens: stax:~/Projects/TGSandbox-627> for i in data/srtm-1-US/N*.hgt.zip; do ../TerraGear/source/src/Prep/DemChop/hgtchop 1 $i work/SRTM-United_States-1/; done Extracting data/srtm-1-US/N38W086.hgt.zip to /tmp Archive: data/srtm-1-US/N38W086.hgt.zip inflating: /tmp/N38W086.hgt Proceeding with /tmp/N38W086.hgt Loading HGT data file: /tmp/N38W086.hgt Name =3D N38W086.hgt Origin =3D -309600, 136800 HGT file spans tile boundaries (ok) dx =3D 3 dy =3D 7 -86:, 38: width =3D 0.25 height =3D 0.125 min =3D -309600,136800 max =3D -308700,137250 start_x =3D 0 span_x =3D 900 start_y =3D 0 span_y =3D 450 array_file =3D work/SRTM-United_States-1//w090n30/w086n38/1548288.arr.gz -86:=01, 38: width =3D 0.25 height =3D 0.125 min =3D -308700,136800 max =3D -307800,137250 start_x =3D 900 span_x =3D 900 start_y =3D 0 span_y =3D 450 array_file =3D work/SRTM-United_States-1//w090n30/w086n38/1548289.arr.gz -86:=02, 38: width =3D 0.25 height =3D 0.125 min =3D -307800,136800 max =3D -306900,137250 start_x =3D 1800 span_x =3D 900 start_y =3D 0 span_y =3D 450 array_file =3D work/SRTM-United_States-1//w090n30/w086n38/1548290.arr.gz [ rest omitted ] I don't know if they're coming over OK in this email, but you should see/hear some non-alphanumeric characters in there. I don't know what that's about; but if I proceed like it's normal and go all the way through to running fgfs-tools-server and fgfs-tools-client, I get stuff like this: stax:~/Projects/TGSandbox/work-502> ~/Projects/TerraGear/source/src/BuildTiles/Parallel/fgfs-tools-server . . w090n30 Work base: . Output base: . Area width: 10 degrees Area height: 10 degrees lons =3D w090 lats =3D n30 start_lon =3D -90 start_lat =3D 30 socket is connected to port =3D 32786 starting pass =3D 1 with lat =3D 30.0625 lon =3D -89.875 [ skip to tiles from the 1deg x 1deg area SRTM1 I d/l'd ] Bucket =3D -86:=02, 38: (1) client returned =3D -1548288 logged bad tile =3D 1548288 Bucket =3D -85:, 38: (1) client returned =3D -1548290 logged bad tile =3D 1548290 [ snip ] Bucket =3D -86:=02, 38:=02 (1) client returned =3D -1548304 logged bad tile =3D 1548304 [ rest snipped ] Note the extra non-alphanumeric crap in there. The status directory fills with ".failed" files -- some of which I would expect to see, for the portions of the 10deg x 10deg area for which I do not have DEM data. But not the ones for which I do. I have no idea what to do at this point. I've been playing with this for three weeks now -- never mind airports or lakes or roads, just trying to build a single 1deg x 1deg area with landcover alone, and get weirdness. Any suggestions? I could sure use them. -c --=20 Chris Metzler [email protected] (remove "snip-me." to email) "As a child I understood how to give; I have forgotten this grace since I have become civilized." - Chief Luther Standing Bear --Sig_1x15COQGpDqwU0iPliOGU0N Content-Type: application/pgp-signature; name=signature.asc Content-Disposition: attachment; filename=signature.asc -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFENz95EqzZtgaaqqERAmYIAKCqUoAFMkPrrkYwBCh0yiyXFEwdbQCffo3S H6AZVUf3SaeVYl8Xf0yAI/Q= =be1k -----END PGP SIGNATURE----- --Sig_1x15COQGpDqwU0iPliOGU0N-- --===============1680540979== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Terragear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/terragear-devel 2f585eeea02e2c79d7b1d8c4963bae2d --===============1680540979==--