Re: Re: photo
Jon Stockill <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <Pine.LNX.4.58.0401041532370.25502@architect.internal.stockill.org.uk> |
On Sun, 4 Jan 2004, mat churchill wrote: > Very interested to know how you get on with photo scenery Jon. > > I got the Getmapping photo scenery CD over Christmas and have put a tile > into flight gear. > > The CD uses the Enhanced Compressed Wavelet (ECW) image format which is > non Linux at the moment apparently. > > http://www.terracolor.net/ecwinfo.htm > http://remotesensing.org/gdal/frmt_ecw.html > > The CD comes with the ERmapping windows program that views & converts > the .ecw file to ESRI Bil + Geospot, Geotiff, .bmp and jpegs. > I ran it OK using codeweavers wine on my Mandrake box and got it to > produce a single 2.1GB jpeg. Hmm, geotiff is handy - precalibrated images are always a bonus (even if you just extract the calibration data and convert to something else!) > Not quite as good as I had hoped for but still good, have hand stitched I found it looks ok once you're up to a couple of thousand feet - below that it starts to look rather blocky. > a tile over Lands End airfield and the nearby hill carnbrea the last > hill in England. Done by hand the hill and airfield look very accurate. > Some screenshots can be seen here: > > http://freespace.virgin.net/mamaloucos.circus/Flightgearweb/index.html > > I'm aware that spending a weekend tinkering with one scenery tile does > not provide any solutions for world scenery building, it just looks nice How did you place that? I've been fiddling with tguserdefas a means of easily generating the polygons for the textures. It may be possible to automate something processing geotiff files to extract the position data, then write a tguserdef xml config file. > I would'd like to have a go at cutting up the 2.1GB jpeg of cornwall > using the tools David is talking about. One thing I have noticed while > attempting to hand match some higher res gshss coastline with a photo > tile is that unless well matched the coastlines look very bad. I've found that the Image::Imlib2 perl library is incredibly useful for chopping/stitching/converting images. > It looks like we're interested in a similar thing here, so more than > willing to help if needed, but unfortunately am not a coder. I'll happily tweak code, but I'd definitely not describe myself as a programmer (The results are generally not pretty :-). -- Jon Stockill [email protected]